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#11
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Re: Dolby Atmos Panner
I found the log file, and this is what I see/
2021-08-29 11:08:39 INFO comms_connection_server - listing on port 4826 2021-08-29 11:08:39 INFO MasterFileView - Opening master file: /Users/studio1234/DDATM-MIX/Xz/Xz.atmos 2021-08-29 11:08:39 INFO RendererExecutive - -------------------------------------------------initializing-------------------------------------- 2021-08-29 11:08:39 INFO Scheduler - Running scheduler with #7 threads 2021-08-29 11:08:39 INFO RendererExecutive - Total latency in samples: 1058 2021-08-29 11:08:39 INFO RendererExecutive - Started audio driver with 512 frame size at 48000Hz 2021-08-29 11:08:39 INFO RendererExecutive - ---------------------------------------------------- DONE ----------------------------------------- 2021-08-29 11:08:39 INFO RendererExecutive - uninitializing 2021-08-29 11:08:39 INFO CommsServerPublisher - Commslib 3.0 server service published 2021-08-29 11:08:40 INFO RendererExecutive - -------------------------------------------------initializing-------------------------------------- 2021-08-29 11:08:40 INFO Scheduler - Running scheduler with #7 threads 2021-08-29 11:08:40 INFO RendererExecutive - Total latency in samples: 1058 2021-08-29 11:08:40 INFO RendererExecutive - Started audio driver with 512 frame size at 48000Hz 2021-08-29 11:08:40 INFO RendererExecutive - ---------------------------------------------------- DONE ----------------------------------------- 2021-08-29 11:08:52 INFO MasterFileView - Arming record 2021-08-29 11:09:55 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:09:55 ERROR AudioEngine - TC discontinuity. Expected: 175443096 actual: 175443608 2021-08-29 11:10:24 ERROR RendererExecutive - Audio device underrun What does Audio Device under run means here? my audio interface is AVID-OMNI-HD
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Independent Music, where raw passion and untamed creativity meet and thrive, a refreshing departure from the mainstream. https://dfyus.bandcamp.com https://www.youtube.com/@Srikanthd |
#12
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Re: Dolby Atmos Panner
I would start here with regard to optimizing the resources you have on the 2013 machine:
https://professionalsupport.dolby.co...language=en_US Jeff |
#13
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Re: Dolby Atmos Panner
Quote:
__________________
Composer/Sound Designer/Protools 2024.3 Ultimate, MTRXII-TB3, DADMAN MOM, Cisco SG350-10MP EthernetHUB, KLANG:quelle 4 Channel Dante™Headphone Amp, DVS,MADI, Mac Studio Ultra,128 RAM/4TB SSD, Ventura 13.6.6, DP 11.3.1, Logic Pro X 10.8.1 DOLBY ATMOS Facility/MPSE Motion Picture Sound Editors Avid Certified Professional ProTools/Dolby ATMOS |
#14
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Re: Dolby Atmos Panner
No Luck, I tried all the possible combinations from that help website.
I am still getting "Audio device underrun" in the Renderer Log, I do not think Renderer has been tested well by Dolby. I do understand it is a complex piece of software, however if they had told me about these under-run issues I would have stayed away from it. I called protools help line, they punted to the Dolby, and I do not have number to contact Dolby. I think I am stuck! at this time, which is sad, I have promised my client to produce an atmos song track. It is now under jeopardy i guess. hate it when Avid goes silent on know issues. 2021-08-29 11:54:38 INFO RendererExecutive - -------------------------------------------------initializing-------------------------------------- 2021-08-29 11:54:38 INFO Scheduler - Running scheduler with #7 threads 2021-08-29 11:54:38 INFO RendererExecutive - Total latency in samples: 1058 2021-08-29 11:54:38 INFO RendererExecutive - Started audio driver with 512 frame size at 48000Hz 2021-08-29 11:54:38 INFO RendererExecutive - ---------------------------------------------------- DONE ----------------------------------------- 2021-08-29 11:54:45 INFO MasterFileView - Creating master file. 2021-08-29 11:54:45 INFO MasterFileView - Arming record 2021-08-29 11:55:57 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:55:57 ERROR AudioEngine - TC discontinuity. Expected: 175846781 actual: 175847293 2021-08-29 11:56:00 INFO RendererExecutive - uninitializing 2021-08-29 11:56:01 INFO RendererExecutive - -------------------------------------------------initializing-------------------------------------- 2021-08-29 11:56:01 INFO Scheduler - Running scheduler with #7 threads 2021-08-29 11:56:01 INFO RendererExecutive - Total latency in samples: 1058 2021-08-29 11:56:01 INFO RendererExecutive - Started audio driver with 512 frame size at 48000Hz 2021-08-29 11:56:01 INFO RendererExecutive - ---------------------------------------------------- DONE ----------------------------------------- 2021-08-29 11:57:06 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:57:36 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:58:05 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:58:35 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:59:07 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:59:11 INFO MasterFileView - Arming record 2021-08-29 11:59:34 ERROR RendererExecutive - Audio device underrun 2021-08-29 11:59:34 ERROR AudioEngine - TC discontinuity. Expected: 173537620 actual: 173538132 2021-08-29 12:00:04 ERROR RendererExecutive - Audio device underrun 2021-08-29 12:00:34 ERROR RendererExecutive - Audio device underrun and when I try bouncing (ADW BWF) directly from Protools, Pro tools throws an error (enclosed)
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Independent Music, where raw passion and untamed creativity meet and thrive, a refreshing departure from the mainstream. https://dfyus.bandcamp.com https://www.youtube.com/@Srikanthd |
#15
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Re: Dolby Atmos Panner
I am still running High Sierra 10.13.6? should I upgrade to Catalina?
Will AVID OMNI-HD work on it? I have tons of plugs-in etc. I am really nervous to upgrade. Should I? will it fix this buffer under run?
__________________
Independent Music, where raw passion and untamed creativity meet and thrive, a refreshing departure from the mainstream. https://dfyus.bandcamp.com https://www.youtube.com/@Srikanthd |
#16
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Re: Dolby Atmos Panner
If you're running High Sierra I would suggest meticulously backing everything up and upgrading to Catalina.
It's no surprise to me that you're having issues running Pro Tools 2021.7, Dolby Renderer, High Sierra, on a 2013 Mac Pro. Even if you upgrade your mileage may vary at times. One thing you could try doing is Commitng all your tracks in Pro Tools so there is absolutely zero processing for any plugins. Create a new session with just audio for your source tracks. Simply let Pro Tools be a playback of your rendered files. See if you notice any difference in performance. |
#17
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Re: Dolby Atmos Panner
Quote:
If you are in the middle of this project, you may just want to advise the client that you are not able to deliver this project right now and just be honest with them until you get things more stable. I see you are still on 2021.r2? I would strongly advise you to update to the latest PT version if at all possible once you get things in a place to do so. 2021.7 is solid here as was, 2021.6.1 Good luck-:) G G
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Composer/Sound Designer/Protools 2024.3 Ultimate, MTRXII-TB3, DADMAN MOM, Cisco SG350-10MP EthernetHUB, KLANG:quelle 4 Channel Dante™Headphone Amp, DVS,MADI, Mac Studio Ultra,128 RAM/4TB SSD, Ventura 13.6.6, DP 11.3.1, Logic Pro X 10.8.1 DOLBY ATMOS Facility/MPSE Motion Picture Sound Editors Avid Certified Professional ProTools/Dolby ATMOS Last edited by gives; 08-29-2021 at 09:29 AM. Reason: Add some things to the post |
#18
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Re: Dolby Atmos Panner
Quote:
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Composer/Sound Designer/Protools 2024.3 Ultimate, MTRXII-TB3, DADMAN MOM, Cisco SG350-10MP EthernetHUB, KLANG:quelle 4 Channel Dante™Headphone Amp, DVS,MADI, Mac Studio Ultra,128 RAM/4TB SSD, Ventura 13.6.6, DP 11.3.1, Logic Pro X 10.8.1 DOLBY ATMOS Facility/MPSE Motion Picture Sound Editors Avid Certified Professional ProTools/Dolby ATMOS |
#19
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Re: Dolby Atmos Panner
So, how long did you run tests of this setup before taking on a project like this? Did you have success prior in any way before moving to the project or projects at hand? I ran tests for a while to make sure things were solid here. Got a lot of good info on watching video webinars online too months back before the room was done. I know this stuff seems daunting, but once you get past this, it should be pretty solid. Dolby also has some Renderer updates coming that were announced a few days ago. Mainly for Silicon M1 Mac compatibility, but I suspect it may be more than that. They are due for some additional features.
G
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Composer/Sound Designer/Protools 2024.3 Ultimate, MTRXII-TB3, DADMAN MOM, Cisco SG350-10MP EthernetHUB, KLANG:quelle 4 Channel Dante™Headphone Amp, DVS,MADI, Mac Studio Ultra,128 RAM/4TB SSD, Ventura 13.6.6, DP 11.3.1, Logic Pro X 10.8.1 DOLBY ATMOS Facility/MPSE Motion Picture Sound Editors Avid Certified Professional ProTools/Dolby ATMOS |
#20
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Re: Dolby Atmos Panner
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Thanks |
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