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#1
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Atmos -- why are my objects playing out of time?
Working on an Atmos template where I have audio routed through a mix bus aux and then to a 7.1.4 array of objects. I have another template where that mix bus runs to the Bed instead of objects. But in either template, when I take a track and toggle it to Object mode, it plays AHEAD of the rest of the audio. I'm guessing this has something to do with bussing and delay compensation, but i can't figure it out. Are objects NOT compensated by ADC?
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@wildhoneymusic http://kidzbop.com/music/ https://concord.com/publishing-roster/gary-philips/ Last edited by WildHoney; 01-04-2022 at 02:46 PM. |
#2
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Re: Atmos -- why are my objects playing out of time?
Are you using Dolby Audio Bridge or Dolby Send/Return?
Send/Return are not compensated. You have to manually compensate those channels.
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Pro Tools Ult 2024.3.1, HDX 2, MTRX/SPQ, RME BBF Pro + MADIface Pro • S1 x 2, Fire Max11 x 2, Dock, iPad Air5 • Mac Mini 14,12, 12 core, macOS 13.6.6 • RAM 32GB, SSD 4TB, GPU 19 core • QNAP TVS-872XT 148TB TB3 |
#3
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Re: Atmos -- why are my objects playing out of time?
Yep. Using Dolby Audio Bridge on the same machine as protools.
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@wildhoneymusic http://kidzbop.com/music/ https://concord.com/publishing-roster/gary-philips/ |
#4
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Re: Atmos -- why are my objects playing out of time?
Also noticed this.
Very strange that this is not a bigger deal to people. See my post https://duc.avid.com/showthread.php?t=418536
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__________________ Stefan Boman Atlantis Studios-Stockholm www.parkstudios.se stefan[at]atlantisstudios.se Avid S6 EMI TG12345 Neve 8058 |
#5
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Re: Atmos -- why are my objects playing out of time?
For me its only in real time bounce.
Offline is working for me.
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__________________ Stefan Boman Atlantis Studios-Stockholm www.parkstudios.se stefan[at]atlantisstudios.se Avid S6 EMI TG12345 Neve 8058 |
#6
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Re: Atmos -- why are my objects playing out of time?
Wow, I wasn't aware you could do an offline bounce through the DAPS.
Or am I misunderstanding your question? Frank.
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PTHDn 2024.3 (OSX13.6.5), 8x8x8, MacPro 14,8, AJA LHi, SYNC HD, all genlocked via AJA GEN10, 64GB RAM, Xilica Neutrino, Meyersound Acheron |
#7
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Re: Atmos -- why are my objects playing out of time?
Quote:
You can do Offline Re-Renders from DAPS however. |
#8
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Re: Atmos -- why are my objects playing out of time?
Ah, right.
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PTHDn 2024.3 (OSX13.6.5), 8x8x8, MacPro 14,8, AJA LHi, SYNC HD, all genlocked via AJA GEN10, 64GB RAM, Xilica Neutrino, Meyersound Acheron |
#9
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Re: Atmos -- why are my objects playing out of time?
Quote:
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@wildhoneymusic http://kidzbop.com/music/ https://concord.com/publishing-roster/gary-philips/ |
#10
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Re: Atmos -- why are my objects playing out of time?
Ah, yes sorry forgot to mention I bounce directly in Pro tools.
But I’m well within the boundaries of the delay compensation limits and there’s still no compensation for the timing difference between bed and objects in real time bounce. Done proper tests and 100% NO compensation in real time. Offline is fine. I guess I must be somewhat unique to try to mix Atmos on a hybrid setup 😂 And of course hardware inserts doesn’t work in offline…
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__________________ Stefan Boman Atlantis Studios-Stockholm www.parkstudios.se stefan[at]atlantisstudios.se Avid S6 EMI TG12345 Neve 8058 |
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