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#1
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M1 Mac Mini running Atmos Renderer 3.7.0
Took the leap and bought a brand new M1 Mac Mini (Big Sur), installed iLok License Manager, installed Ravenna driver, and installed Dolby Atmos Renderer 3.7.0 and happy to report that all is working smoothly from ProTools to Renderer and back!
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#2
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
Good to hear. I also have a fully loaded Apple Silicon Mac Mini and the only real culprits so far are video engine not working and sonnox pro codec not working in any format or standalone. Other minor annoyances with AIR virtual instruments and SoundToys AU plugins, but that is something I can live with for now.
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Janne What we do in life, echoes in eternity. |
#3
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
Just a quick question. How are you connecting the renderer to PT? How many channels are you getting in and out of the renderer?
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[email protected] Newcomer Audio Post MacBookPro 2.3GHz i7 16GB RAM OSX 10.15.7, PT Ultimate 2023.12 HDn, MTRX Studio, 2x Avid S1, PT Dock... Mac M1 Studio Ultra 64GB RAM OSX 13.6, PT Ultimate 2023.12 HDn, MTRX Studio, 2x Avid S1, PT Dock... |
#4
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
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Audio out from the Renderer is through your audio hardware interface. At least 12 channels minimum for 7.1.4. If using headphones as well for Binaural monitoring or using any live re-renders then you’ll need more hardware outputs. |
#5
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
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I found out (although have not tested), after-the-fact, that you can only route 32 channels to the Production Suite version of the renderer. At some point, I'll upgrade Mastering Suite, but this is fine for now... I'm not doing crazy amounts of object stuff... |
#6
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
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Do some testing. It is possible to run a full 128 channels of audio into Dolby Atmos Production Suite, unless they changed something in 3.7. Pro Tools has also increased the coreaudio I/O coint to 64 channels in 2021.6 or later.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#7
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
Are you using Dolby Audio Bridge as your playback engine in Pro Tools?
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#8
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
It wouldn’t be possible in his setup with a 5.1 Mac Pro running pro tools and an external renderer running on an M1 Mac mini.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#9
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
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Anyhow, happy to report that M1 is rockin' for this task! |
#10
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Re: M1 Mac Mini running Atmos Renderer 3.7.0
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I would have thought the vast majority of Dolby Atmos content created in Pro Tools comes from DAPS and DAB. DAB certainly isn't perfect... but then again, either is the prospect of spending $14,000 on hardware to achieve pretty much an identical result in many cases.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
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