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#11
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Re: Really ?
Are you honestly not even aware how ridiculous this statement of yours is?
Edit: Also it’s not about if we are able to work with the software or not. It’s about us paying Avid money. Do you like to pay money for nothing? Because I do not, but Avid penalizes quitting to pay them for nothing. That’s borderline illegal. At least it should be. |
#12
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Re: Really ?
I agree. As a paying customer it's not my role to investigate where the product is being coded or assume they must halt production.
Of course, post sound means nothing compared to the war, so if that's the case Avid should/could just send an email regarding PT halting development for a while, and I'm sure 99% of the people will support that and understand. They could even offer an extension to the support plan of a few months and/or donating the cost, but that would be too much to ask. But as it is now, it's nothing but a guess. |
#13
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Re: Really ?
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Again, my opinion is that they won't admit or offer anything as that would affect the bottom line. Virtue signaling only gives them an excuse they didn't have to pay marketing for. |
#14
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Re: Really ?
Identifying a cause of this specific delay isn't giving Avid a pass, it's answering the ambiguous question "Really ?" What else is there to discuss about Avid's practice of releasing ho-hum updates at distant intervals that hasn't already been said 784 times before?
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#15
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Re: Really ?
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#16
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Re: Really ?
I'm not getting into the peripheral comments, but Darryl has been critical of Avid in the past, and, I imagine, in this case, probably feeling more concern for humanitarian updates than a generally well-behaved audio app. Whatever the situation, I don't see a "pass" per se when this question gets entangled with Ukraine. It's more, "yeah, it sucks, but..." which is often read as defending Avid. As I'd said, it's highlighting the culprit, not excusing Avid. And I'm not speaking for anyone else in this case -- it just happens to be my take as well. Many of my posts over the years have flamed the company and their gross cash-grabs, but my disdain is a bit more pliable this time.
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#17
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Re: Really ?
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Last edited by gnjlee; 04-21-2022 at 06:09 PM. |
#18
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Re: Really ?
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The nuance here is what's unique: an operational limitation vs. a corporate choice. Avid being unable to release an update even if they cared about nothing else. *IF* that's what's happening, and I have no proof that it's causing a hold-up. |
#19
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Re: Really ?
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What a shame to see folks resorting to lame personal attacks when users question why there is no official statement from AVID at this time. |
#20
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Re: Really ?
Hi everyone,
I know this is a topic everyone is passionate about, especially a lot of perpetual license holders. As a long-time user and customer myself, I fully understand. Please permit me to give a little context. Software development isn’t like putting a hammer to a nail. It takes time and people -- good people. There are multiple teams of people who are tasked with many things to do, large and small. Whether our releases of Pro Tools happen at a cadence of every 5 days, every 55 days, or every 155 days makes no difference when you look at the physical quantity of bugs, features, and workflows that get added. From a software development stance, it is the exact same number of steps to create and to fix the things we need to create and fix. In fact, the process of releasing in higher quantities actually reduces the number of things that can get fixed and added because the delivery time itself takes time and resources. (It's no different than a television producer standing over my shoulder, asking for a new set of exports that'll take the better part of the day, only to give it all a listen a few days later and ask for a whole 'nother round of changes and exports.) Sometimes a series of bugs and features can get worked on and released in a very short amount of time because they are what you might consider low-hanging fruit. Other times, larger things get tackled, and become all-hands-on-deck for weeks in order to make brand new things happen that (we hope) our customers will love. Sometimes we even rearrange engineers and managers from one task to another, simply because the tasks themselves need more hands to get things done. Schedules are also affected by factors we can’t control. For a long time now, but especially after COVID hit, we’ve all been working remotely, and in multiple countries around the globe. Plus, for those of you who don’t know, Avid has had many beloved staff members from Ukraine working as engineers and as significant contributors to our production process. These people are key to our success and involved heavily in the processes and schedules for how we are able to get things done. As you can imagine, we are getting constant updates on their safety. Their contributions to all of our apps – from Pro Tools to Sibelius to Media Composer to name a few – has been a real inspiration. The statement we put out a little over a month ago: avid.com/press-center/an-open-letter-of-support-for-ukraine We have incredibly hard working people here at Avid. I'm on my tenth straight 16-hour day. I just watched the Media Composer team pull a straight two-week sprint with no breaks getting version 2022.4 out the door, and it is loaded with new stuff people have been wanting for a long time. Same with Sibelius. Same with Pro Tools. I've been in months and months of Pro Tools development meetings, watching an intense amount of development getting done. These people have one completely solid goal in mind -- your workflows. Every single one of them is a Pro Tools user. They eat and sleep the app, and are completely and actively working towards getting as COMPLETE as possible of a release out to you, rather than a FAST release. All of that effort – very shortly now – is going to hit the streets. Everyone is going to see the results of what we’ve been working on. Very... very... soon. That’s all I can say for now. Please stay tuned.
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Chris Bové Avid Online Community Manager Customer Advocate |
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