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#41
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Re: Offline Bounce and Automation
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www.HellfireBeats.com UAD 2 Apollo Quad w/Thunderbolt 3, UAD 2 Satellite Octo TB3, UAD 2 Octo PCIe, Avid S1, Neve R6 500 Chasis, Neve Portico 511, Neve Portico 551, Dangerous DBox+, Focal Trio6 Be, Neumann TLM49, Akai MPC 2000XL, Akai MPC X, Mackie 1202VLZ Pro, Akai Advance 61 Pro Tools 2021.12 Mac Pro 7,1 2019, 8 Core, 48GB RAM - MacOS 11.6.2 16" MacBook Pro 2021, M1 Pro, 16GB RAM - MacOS 12.1 27" iMac, Late-2012, 3.4GHz i7, 24GB RAM - MacOS 10.15 |
#42
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Re: Offline Bounce and Automation
Oh by the way. Dear Duc members, Avid has just forgotten to thank you for beta-testing PT11.
Unfortunately they forgot to beta test themselves before releasing PT11. It is obviously not worth mentioning, that you will not be paid for finding those huge errors, that are just insane. Timothy |
#43
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Re: Offline Bounce and Automation
Fab Filter Twin is working fine.
Same mod wheel'd midi file with Vacuum not working. 11.0.1 MIDI Mod to db-33 (FX on Audio) cab-speed also not working in offline.
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(Help us Help You)<<<click here Profile-System Tracks: https://www.n1m.com/datatunesdetroit Apple Music https://music.apple.com/us/search?term=DatatunesDetroit Last edited by DetroitT; 07-10-2013 at 04:35 AM. |
#44
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Re: Offline Bounce and Automation
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The only point there is that bounce should never result in a positioning being at a different place than the realtime playback, in any case. That the timing you hear on playback should be what you get on bounce, in any case. That's what you're asking for... "Print what I hear"... timing wise. The third track is the print of the realtime playback, the timing of what I actually hear when I play that midi note. The potentially problematic thing there is that neither bounce is at the same start position as the realtime playback. Anyway, I only posted it so AVID could see it. I assume they'll test it for themselves (with non-AVID ASIO cards at multiple different latencies) and see if there is an issue that needs addressing. As you can see, even though I've owned PT since version 7, I only have 9 posts here, so I'm not generally inclined to look for and report issues with PT... I kinda only recently joined the DUC and won't be posting much. |
#45
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Re: Offline Bounce and Automation
UVI workstation (2.1) working here. (the Mod Wheel - offline is working).
Seems to be an Air issue.
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(Help us Help You)<<<click here Profile-System Tracks: https://www.n1m.com/datatunesdetroit Apple Music https://music.apple.com/us/search?term=DatatunesDetroit |
#46
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Re: Offline Bounce and Automation
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-jc |
#47
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Re: Offline Bounce and Automation
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-jc |
#48
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Re: Offline Bounce and Automation
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The only thing ADC is supposed to do is playback each track with an adjusted delay so each track sounds exactly when its supposed to sound - but at the same time, it's supposed to place any recording where it was supposed to be. If anything, ADC should ensure that your recording is precisely on spot. What you suggest would make sense only if he was switching ADC on and off between takes - if you record something with latency while ADC is off, then it will be recorded late, not the other way around. So, if sending something to a bus and recording it while having ADC on gives you a missplaced clip, you are looking at a big bug. Francisco
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The audio world is full of (mainly very expensive) placebos. Windows 10 Pro 64 Bit Pro Tools Ultimate (perpetual with active updates/support plan) RME Fireface 802, Focusrite Clarett+ Octopre, Eleven Rack (ERXP) Monitors: Yamaha MSP7 and Yamaha HS8S Asus RoG Maximus Hero Z790 (in a 4U slidable rack mount! ) Intel Core i9-13900k 5.4 Ghz (16 cores / 32 threads) 128 GB RAM G.Skill DDR5 6000 MHz (4 modules 32GB each) Boot disk: Samsung 980 Pro M.2 2TB Media disks: 2 x Samsung 980 Pro M.2 2TB in RAID 0 for current work, 2 x Seagate Exos X20 20TB mirrored for archive and backup Video: PNY/Nvidia RTX 3080 TI with a single 4K display Dell U3223QE 32'' |
#49
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Re: Offline Bounce and Automation
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Yes, but we are not talking about recording an external input here. The bus you are using to route this audio to an audio track is effectively a Master channel. You are recording the output of that Master channel back into the session. The audio that's being output on that Master channel is not playing back at the same location as the original audio clips. It's being delayed. So if I'm outputting that Master signal to a new audio track, then that new audio is going to also reflect that delay compensation since Pro Tools only records audio where it actually "hears" audio. For Pro Tools to be able to have recorded delay compensated audio line up with the original audio, Pro Tools would have to actually physically move that newly recorded audio on the timeline, which is not the nature of Pro Tools since Pro Tools is supposed to place audio exactly where it sees the audio being input. This is how I've always understood it. But now that I think about it, was there even any delay compensation being made in this case? Being that there's only an instrument plugin, the latency should be 0. Or did you have plugins on the original track?
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www.HellfireBeats.com UAD 2 Apollo Quad w/Thunderbolt 3, UAD 2 Satellite Octo TB3, UAD 2 Octo PCIe, Avid S1, Neve R6 500 Chasis, Neve Portico 511, Neve Portico 551, Dangerous DBox+, Focal Trio6 Be, Neumann TLM49, Akai MPC 2000XL, Akai MPC X, Mackie 1202VLZ Pro, Akai Advance 61 Pro Tools 2021.12 Mac Pro 7,1 2019, 8 Core, 48GB RAM - MacOS 11.6.2 16" MacBook Pro 2021, M1 Pro, 16GB RAM - MacOS 12.1 27" iMac, Late-2012, 3.4GHz i7, 24GB RAM - MacOS 10.15 Last edited by DJ Hellfire; 07-12-2013 at 09:50 AM. |
#50
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Re: Offline Bounce and Automation
You need to remember that the original poster was bouncing a midi track -> virtual synth, not an audio track. Midi is not the same thing, and behaves differently with respect to ADC. Midi and ADC still need some "ironing-out" in my opinion.
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