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#21
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Re: Pro Tools 2023.3 - Major delay compensation bug
I'm seeing this as well since I updated to 2023.3 but I just did a test on my system where I bounced a mix (with no time-based effects) while the Dly indicator was red. Then I went to the mix window, right-clicked on the delay compensation number and clicked "Disable Plugin Delay" on the Master Fader. The Dly indicator turned green and I bounced the same mix. After lining them up, they null to 0.
Are you sure that the delay compensation overages are actually causing things to play out of time on your system? |
#22
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Re: Pro Tools 2023.3 - Major delay compensation bug
Any updates on this?
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#23
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Re: Pro Tools 2023.3 - Major delay compensation bug
So funny, I remember WAY BACK when the word from Avid or someone said to uncheck Delay Compensation and then re-check or select it again in a session to fix Delay Compensation. Seems like this has happened for years, but I try to keep ahead of this stuff.
G
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Composer/Sound Designer/Protools 2024.3 Ultimate, MTRXII-TB3, DADMAN MOM, Cisco SG350-10MP EthernetHUB, KLANG:quelle 4 Channel Dante™Headphone Amp, DVS,MADI, Mac Studio Ultra,128 RAM/4TB SSD, Ventura 13.6.6, DP 11.3.1, Logic Pro X 10.8.1 DOLBY ATMOS Facility/MPSE Motion Picture Sound Editors Avid Certified Professional ProTools/Dolby ATMOS |
#24
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Re: Pro Tools 2023.3 - Major delay compensation bug
I try to stay aways from plugins that cause latency problems. I have a folder in unused folder named Mastering, and I place high-latency plugins there, because I prefer using live-compatible (as in can use while tracking) plugins and get extra plugins when I do mastering.
But to each their own
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Janne What we do in life, echoes in eternity. |
#25
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Re: Pro Tools 2023.3 - Major delay compensation bug
Quote:
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Kerry Smith http://apothekerry.com Mac Studio Ultra : 128GB RAM : Ventura 13.6 : Carbon : PT Ultimate 2023.12 : S1 : Metagrid Pro |
#26
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Re: Pro Tools 2023.3 - Major delay compensation bug
I am experiencing this bug with 23.3 silicon or rosetta, AVID WHAT ARE YOU DOING?!
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#27
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Re: Pro Tools 2023.3 - Major delay compensation bug
Quote:
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A rough sea makes a smooth sailor. Pro Tools Studio 2022.7|Windows 10 22H2|Focusrite Scarlett 2i2 (2nd Gen)|Dell Inspiron 3650|Intel i5 6th gen|16GB RAM|Samsung T5 SSD's|Hitachi|Touro HDD Toontrack EZdrummer 3|Steven Slate Drums 5.5 + Blackbird Studio EX|Spectrasonics Trilian|Native Instruments Guitar Rig 6 Waves|SSL Native|Fabfilter|Softube|Soundtoys|Nomad Factory |
#28
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Re: Pro Tools 2023.3 - Major delay compensation bug
Hey All,
SOOOO, I dove DEEEEP into this. A bit of a detailed back story, stay with me here!!! Ok, so I mix records all day every day and as a result, I have to print stems of EVERY track in the song through the master fader. ALL major labels need full stems printed through the master for Atmos mixes/archival reasons. It takes FOREVER, but it has to be done. Of course we know that in other daws you can print multiple tracks through the master at the same time, but.... not in Pro Tools. This sucks big time because in ALL versions of Pro Tools before 2023.3 the master bus was NOT delay compensated. That means for every stem I printed, I also needed to re-import and line it back up to where its supposed to be (it was being delayed by the amount of samples being created by the plugins on the master fader). I thought this was ridiculous, many of my peers thought it was ridiculous, but we had to do it. This brings me to 2023.3, when I updated I realized a few things immediately... 1- Sessions that were previously working completely fine in regards to delay compensation were now opening up with the red "DLY" under the counter. This was happening on all different types of tracks, Aux's, Master, Audio.... 2 - I did a quick test and bounced a tune, I realized that the master bus was 100% being compensated now. YAY!!! This will save me so much time when printing stems, and let's be real here, when you export a song in any daw you should be able to import it and have it line up correctly. But.... BOOOOO, this is what is causing the strange behavior on all others tracks delay compensations. So, heres where I'm at with this now. If you want 2023.3 to act like EVERY other version of Pro Tools ever you need to right click on the delay compensation of the master bus and click "Disable Plug-in Delay". Boom, you're now back to normal. If you want to have the master being delay compensated, leave it on. While I definitely don't love that preference is on by default now (its clearly caused a number of people great confusion), I do LOVE that it is now an option. Sorry for the long winded post, but it had to be done!!! |
#29
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Re: Pro Tools 2023.3 - Major delay compensation bug
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Still doesn't answer if you can exceed 8000 samples with regular plugins on stems, etc to the actual limit that is supposed to be 16000+.
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Pro Tools Ult 2024.3.1, HDX 2, MTRX/SPQ, RME BBF Pro + MADIface Pro • S1 x 2, Fire Max11 x 2, Dock, iPad Air5 • Mac Mini 14,12, 12 core, macOS 13.6.6 • RAM 32GB, SSD 4TB, GPU 19 core • QNAP TVS-872XT 148TB TB3 |
#30
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Re: Pro Tools 2023.3 - Major delay compensation bug
Yes, I’m able to get 16000 samples of delay comp. With delay comp manually turned off on the master (it’s natural state on every other version of Pro Tools until now), sessions/delay compensation are working exactly as they have in the past.
Clearly the “bug” here has to do with the implementation of delay compensation on the master bus and how that interacts with the other tracks. |
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