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#11
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Re: Delay Compensation Problems with Dolby Atmos
So if we don’t want any latency problem we have to use RMU or secondary machine for monitoring?
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#12
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Re: Delay Compensation Problems with Dolby Atmos
As it relates to this specific bug, it seems to be affecting all configurations. Ive since successfully reproduced this on other systems, and was able to get avid to escalate this to be treated as a pro tools bug.
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#13
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Re: Delay Compensation Problems with Dolby Atmos
Quote:
It is all inter-related, I think. AUX IO shouldn't have widely more drift than aggregate audio devices, but it does. HDN should have lower latency with lower buffer settings, but it doesn't. And then there are just weird delay compensation bits like the colour codes being highly confused in a totally empty session, which I have never seen before. All of it has one common denominator -> Pro Tools with Dolby Atmos.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#14
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Re: Delay Compensation Problems with Dolby Atmos
Bug has been submitted and is being worked on as the following:
PT-295007 [ADC compensation limit changes with HW Buffer Size in Dolby Atmos DAB workflow. The dly and cmp indicators do not turn red when limit is exceeded.] |
#15
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Re: Delay Compensation Problems with Dolby Atmos
Quote:
Well... it is half of it at least. Avid are totally refusing to believe that there is an issue with HDN + Atmos when using an external renderer. I opened the case 7 weeks ago and have only just received my third email reply today. Thankfully it was more than one sentence this time, but they basically tried to blame RME HDSPe settings and drivers running in DAMS as the reason why the native sample buffers have no affect in Pro Tools on Pro Tools HDN hardware... Let that sink in for a minute. They blamed a totally different app... Running a totally different audio interface... Connected to a Pro Tools rig through MADI... ...as the reason why the native sample buffer in Pro Tools has no affect on the RTL of HDN hardware. You can't make that stuff up. It genuinely feels like Avid Support is more focused on saving face than trying to fix problems. $399 a year to waste more of my own hours to jump through Avid's stupid hoops to show that swapping the HDSPe card and MADI for Dante and DVS lands me in exactly the same situation with exactly the same HDN/Pro Tools/Atmos related issues...
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. Last edited by LDS; 11-23-2022 at 04:34 AM. |
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