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Dolby Atmos Native
Wondering if now that cubase, logic and more are Dolby Atmos compatible with built in render, Pro tools gonna include something similar...
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#2
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Re: Dolby Atmos Native
Doubt it. They usually leave it up to the developer to make it work within their specs.
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#3
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Re: Dolby Atmos Native
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Very basic in regards to what it does. Much better implementation in Protools or Steinberg stuff with the Dolby Renderer involved. Still does not do Broadcast ADAM files for artist/label approval and also picture stuff. That can only be printed from the renderer. The renderer also as you probably know gives you better metering, loudness analysis and a bunch of other small things in PT for sure. We will see, but I think there will be some good improvements coming. All I can say. G
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Composer/Sound Designer/Protools 2024.3 Ultimate, MTRXII-TB3, DADMAN MOM, Cisco SG350-10MP EthernetHUB, KLANG:quelle 4 Channel Dante™Headphone Amp, DVS,MADI, Mac Studio Ultra,128 RAM/4TB SSD, Ventura 13.6.6, DP 11.3.1, Logic Pro X 10.8.1 DOLBY ATMOS Facility/MPSE Motion Picture Sound Editors Avid Certified Professional ProTools/Dolby ATMOS |
#4
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Re: Dolby Atmos Native
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Its only $299 which is relatively cheap considering. Be sure you are NOT on a 5,1 and install it. The specs are really vague on the system specs but show 10.13.6 as acceptable. At least in the AVID webpage. I think it needs a minimum of an i5, maybe i7 chip, minimum Pro is 6,1. I bought it, installed it and could not boot back into my OS. I had figure it out on my own, but I have a backup OS I could boot into, go and search for Dolby to as well as install dates in my library to remove it in order to boot again. There were things in the prelinkedkernels I think as well as App support files that would keep the 5,1 from booting. Maybe the audio bridge. Anyway, I removed everything. Back to normal instantly. Without my backup boot drive I would have been dead in the water. |
#5
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Re: Dolby Atmos Native
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I myself have no need right now for a new Mac and am waiting until summer to look at things then. We will know more later about OS with a new update from Avid, which I think we will see not too far in the future. G
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Composer/Sound Designer/Protools 2024.3 Ultimate, MTRXII-TB3, DADMAN MOM, Cisco SG350-10MP EthernetHUB, KLANG:quelle 4 Channel Dante™Headphone Amp, DVS,MADI, Mac Studio Ultra,128 RAM/4TB SSD, Ventura 13.6.6, DP 11.3.1, Logic Pro X 10.8.1 DOLBY ATMOS Facility/MPSE Motion Picture Sound Editors Avid Certified Professional ProTools/Dolby ATMOS |
#6
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Re: Dolby Atmos Native
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I am running a pretty souped up 5,1 on Big Sur though.
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offthewallproductions Mac Pro 5,1 3.46 Ghz 12 core, Open Core 0.9.8, Radeon RX580 GPU, GC-TITAN RIDGE TB3 PCIe card, M.2 NVMe SSD boot drive on PCIe card, 48GB RAM, macOS 12.7.4 Pro Tools Ultimate 2024.3.1/HD Driver 2023.3 HDX, UA Octo PCIe card in external TB3 chassis, MTRX Studio I/O, C|24 control surface. Genelec 1031AP/7070A 5.1 monitoring. |
#7
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Re: Dolby Atmos Native
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Maybe there is some Open GL stuff you are doing. Literally when I removed the Dolby bridge and other files related, it booted fine. My system runs fine, has been for years. Need to update to Mohave soon though. Mine is a 5,1 12 core 3.46, 128 gigs of Ram with a Radeon RX 580 8gig flashed, expansion with USB 3.2, OCTO core UAD card, FW card for Apollo. I haven't decided whether to get the Ridge Tbolt or not, but considering with the new Macs coming out still, I'll just upgrade for the 2022 line from here. I have a 10 core Macbook 14" with 32 gigs of RAM, and now that PT works, I just need to dig into updating some other hardware. Ironically, Atmos would have worked on my older MacBook Pro as the intel chip was new even though it was a mid 2012 model. However, it only has 8 gigs and just isn't enough to run Pro tools. |
#8
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Re: Dolby Atmos Native
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6,1 and above all have what is required to work. |
#9
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Re: Dolby Atmos Native
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I would be more suspicious of your flashed RX580 or the older macOS you’re running. RX580 drivers in anything pre Mojave were problematic. As I said, my 5,1 has no issues running the Dolby Suite with Pro Tools 2021.12 and macOS 11.6.5, even though Dolby says it should top out at 10.15.7.
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offthewallproductions Mac Pro 5,1 3.46 Ghz 12 core, Open Core 0.9.8, Radeon RX580 GPU, GC-TITAN RIDGE TB3 PCIe card, M.2 NVMe SSD boot drive on PCIe card, 48GB RAM, macOS 12.7.4 Pro Tools Ultimate 2024.3.1/HD Driver 2023.3 HDX, UA Octo PCIe card in external TB3 chassis, MTRX Studio I/O, C|24 control surface. Genelec 1031AP/7070A 5.1 monitoring. Last edited by off the wall; 03-27-2022 at 09:51 PM. |
#10
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Re: Dolby Atmos Native
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I know you are using Open Core, so maybe there is something there. I was told by multiple AVID people that my system was no compatible. AVID actually refunded me my purchase because the website only stated 10.13.6 or above and PT Ultimate would work. And still does. https://www.avid.com/plugins/dolby-a...oduction-suite My friend at Burbank sent me the computer spec list and 5,1 isn't on there, but nothing else is listed. Sweetwater has this: https://www.sweetwater.com/store/det...astering-suite Nothing says what qualifying Macs there are. Did you update you 5,1 on your own? The CPU's that is? Maybe there is a later version CPU you have that works under whatever you have tweaked where the ones I have don't. Or thought Open Core it allows it to work. I'd love to know. Not that I am going to rebuild my system to make it work, more curiosity. Also is there a difference in the production suit vs the mastering suite other than more licenses? I've got an upgrade path over the next year to move everything to Monterey and Silicon so, it will be slow but current eventually. Both my 5,1's will just be work horses for transfers, Up and downloading, backup systems, VI servers etc. Maybe I'll take one out as a test system for Open Core just to learn. But I doubt I'll have the time. Last edited by audiolex1; 03-27-2022 at 10:12 PM. |
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