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#1
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offline bounce question
I'm gong to be upgrading to pro tools 11 soon and I am wondering if the offline bounce is better than than the regular bounce in terms of quality than pro tools 9? I sometimes have problems where the bounce sounds lower even when I play the final bounce in pro tools. I have always printed to track then exported the mix that way. Does the offline bounce get rid of the volume problems? I've also experienced certain effects not being bounced even though the right output is set.
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Macbook Pro Mac OS 10.10.3 Mbox 2, Pro Tools 11 |
#2
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Re: offline bounce question
Hard to tell - w/o you describe you entire workflow
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Daniel HDX - PT12.5.1 - HD I/O 16x8x8 Win10-Pro (v1709)- 6 Core i7-6850k - ASUS X99 Deluxe ii D-Command Main Unit - 'Ole Blue http://www.sknoteaudio.com/ plugins rock and are affordable. |
#3
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Re: offline bounce question
Quote:
There should be no difference! If your real time bounces are sounding lower in volume then you must have a routing or gain structure set wrong somewhere in your mix output chain. Chris
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PT MAC Troubleshooting... http://duc.avid.com/showthread.php?t=54888 Producer, Engineer, UKmastering Mixing & Mastering Blinders_Columbia top 40 UK album charts Slow Readers Club Joy Of The Return #9 UK album charts www.ukmastering.com PT10.3.10 Mountain Lion HD6 accel Magma PE6R4 D Command 32 MacPro 12 Core 3.46ghz UAD-2 Octo x2. Manley Vari-Mu, Manley Massive Passive, SSL VHD, ADL600, Grove Tubes ViPre, Tube-Tech CL-1B. Hafler TRM active monitoring. |
#4
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Re: offline bounce question
If I have something set wrong why is it perfectly when I print my whole mix to a stereo track?
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Macbook Pro Mac OS 10.10.3 Mbox 2, Pro Tools 11 |
#5
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Re: offline bounce question
Quote:
Because anything including automation on the master bus could be the reason
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Daniel HDX - PT12.5.1 - HD I/O 16x8x8 Win10-Pro (v1709)- 6 Core i7-6850k - ASUS X99 Deluxe ii D-Command Main Unit - 'Ole Blue http://www.sknoteaudio.com/ plugins rock and are affordable. |
#6
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Re: offline bounce question
For me, there has never been a sound quality change between a straight Bounce to Disk, or bussing to a new audio track. Avid's addition of a fast bounce was/is based on the result sounding identical to a real-time bounce. IOW, they worked it until the 2 versions would null 100% if added together with 1 version polarity reversed.
FWIW, I always bounce at the same sample rate/bit depth of the session, and almost always with no inserts on the master track(mastering is a separate step and I treat it as such). Of course, if you need hardware as part of your mix, then you are stuck with real-time bounce(or bus to new track).
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HP Z4 workstation, Mbox Studio https://www.facebook.com/search/top/...0sound%20works The better I drink, the more I mix BTW, my name is Dave, but most people call me.........................Dave |
#7
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Re: offline bounce question
I guarantee the problem is how something is set up somewhere. I have made the mistakes myself. Assuming everything is set up correctly, the bounces should be perfect.
But regarding PT11, they elaborated on this during the Q&A section. Long story short, they went out of their way to ensure that the faster than real time bounces were exactly the same as the real time bounces, and they did null tests to make sure it would. |
#8
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Re: offline bounce question
Off topic - still wann know about heat - I guess that's gonna be HDX candy only
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Daniel HDX - PT12.5.1 - HD I/O 16x8x8 Win10-Pro (v1709)- 6 Core i7-6850k - ASUS X99 Deluxe ii D-Command Main Unit - 'Ole Blue http://www.sknoteaudio.com/ plugins rock and are affordable. |
#9
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Re: offline bounce question
Quote:
Chris
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PT MAC Troubleshooting... http://duc.avid.com/showthread.php?t=54888 Producer, Engineer, UKmastering Mixing & Mastering Blinders_Columbia top 40 UK album charts Slow Readers Club Joy Of The Return #9 UK album charts www.ukmastering.com PT10.3.10 Mountain Lion HD6 accel Magma PE6R4 D Command 32 MacPro 12 Core 3.46ghz UAD-2 Octo x2. Manley Vari-Mu, Manley Massive Passive, SSL VHD, ADL600, Grove Tubes ViPre, Tube-Tech CL-1B. Hafler TRM active monitoring. |
#10
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Re: offline bounce question
Which still begs the question that many people have been asking ... if Heat works natively faster than real time during an offline bounce, how come it is dependent on hardware to run in real time?
Supplementary question is, of course ... Is there a genuine technical reason for this, or is it simply a marketing strategy to designate it a premium option available only to HDX customers? Wouldn't we all like to know! |
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