Re: Freeze vs Commit
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Re: Freeze vs Commit
In terms of going back to revise the original track, is it easier to bounce it to another track versus using commit? That way you just revise the midi track and bounce again.
I wish they implemented what Studio one does with their “transform track” which allows you to transform the midi to audio; you can continue to edit and revise the resultant audio, and when you go back to the MIDI, all your subsequent audio edits are reflected in the updated MIDI. |
Re: Freeze vs Commit
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MIDI tracks I tend to leave uncommitted as I am working on the arrangement. You can edit MIDI notes/transpose far better with MIDI and of course change or layer the sound easily. Same thinking for guitar tracks with virtual amps. You can pick up the same guitar, add extra parts and such months later and get the same tone if needed. For audio, I use Elastic Audio quite a lot and I tend to leave this uncommitted for the same reason. There always seems an extra edit or tweak required along the way! I used Freeze when it came out but didn't find it didn't work well for me. That said, I gave it a spin earlier this year and it seemed to work as advertised. The Commit function I use instead, but normally keep the original tracks inactive and hidden just in case. For archiving, you'll want to consolidate and commit the audio for future retrevial. There's probably a good chance some plugins might not make it into the future so good to print it just in case. Much of the need to freeze or commit for reasons of saving on the CPU will disappear as the CPUs get more and more powerful. Stephen |
Re: Freeze vs Commit
I have a memory of freezing a track on a session when the feature was first introduced, taking it to another studio, "unfreezing" and losing both the plug-in settings and the "frozen" audio. At least with "commit" the audio isn't going to just disappear in a puff of smoke.
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Re: Freeze vs Commit
In my personal use „commit“ is the better „freeze“…[emoji12]
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Re: Freeze vs Commit
Two different purposes. When you are not yet one with your VI track, you freeze it while working for something else. Once it is done, you commit to your track. It is also making a mental note for you that it is done and not to be touched again, unless there is something serious to fix.
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Re: Freeze vs Commit
FYI, I froze some tracks - closed the session - renamed the session - and when I opened it up again, PT couldn't find the frozen audio. So I usually prefer to commit.
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Re: Freeze vs Commit
Thinking in terms of logistics, you can temporarily freeze VI's during recording and commit during and after the mix stage.
Here's a couple examples of when you might want to freeze vs. commit instrument tracks: Say you have a few VI's running that you want to record a guitar track to. Freezing enables you to temporarily minimize CPU while recording at the lowest buffer setting & jamming along with the other instruments & favorite plugins. Depending on your system you may not need to freeze at all. But sometimes highly active cymbals in a drum VI can cause CPU spikes that might interfere with recording. Unfreezing instrument tracks is just a click if you decide you want to change the tempo or modify a drum pattern. If need to modify or embellish any MIDI data later you could simply unfreeze the tracks. A couple examples of when committing the instrument tracks is a better option: The drum track is finished and you want to commit the track or each separate output to audio for editing & mixing. Or, while mixing, you may want to employ fades or adjust the levels of each processed instrument section differently via clip gain. Committing the instrument tracks at that point would enable you to split the committed audio clips and adjust the clip levels individually. Whereas freezing or unfreezing an instrument track would not allow that. Just think logistically when deciding which to do. Freeze for temporary CPU intensive tasks (with a view to modifying later). Commit when parts are established during the mix or export stage. Or if you want to maintain the ability to split the audio track into sections for editing. Just another 2 cents to add to the kuh-nawl-edge bank. |
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