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#31
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Re: Delay Compensation Limit woes
Some kinds of processing require large amounts of latency, that’s not iZotope’s fault. Same with Pro Q-3 in linear phase (I’ve wanted to use this a few times in PT and have been unable to). Same with Spiff (needs large look-a heads). There are loads of plugins which I can’t *really* use in a mix in PT which other DAWs can run absolutely fine. Not great considering PT is the most expensive of the lot…
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#32
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Re: Delay Compensation Limit woes
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#33
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Re: Delay Compensation Limit woes
Not according to the shipbuilder...
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#34
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Re: Delay Compensation Limit woes
I think we agree.
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#35
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Re: Delay Compensation Limit woes
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#36
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Re: Delay Compensation Limit woes
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I'm doing radio and always on a tight schedule so I don't have time to hunt down and recalibrate this manually (don't even know of an effective way to do that), so either I won't use the plugin or I can live with some discrepancies when using it on speech channels. In my system the limit is approx. 32000 samples that's not even a second. It's way too low. |
#37
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Re: Delay Compensation Limit woes
I find these overly big latency discussions boring, sorry for all of you I just kicked where it hurts. PT is first and foremost realtime and some of the guys are complaining 64 samples latency is too much yada yada.
Let's gice Avid a little time to get this small issue called Apple Silicon native processing transition over, then there may be new features, like virtually unlimited latency compensation and such. The perspective is this. HD systems had 4k latency compensation which could not have been used for tracking. HDX quadrupled it to 16k. What's the next step? Wait and see.
__________________
Janne What we do in life, echoes in eternity. |
#38
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Re: Delay Compensation Limit woes
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#39
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Re: Delay Compensation Limit woes
And then somebody bringing a session into a high-end HDX studio rig will have things failing that worked on their home rig with a 2i2 interface and Pro Tools Intro. Not sure Avid would live with that ¯\_(ツ)_/¯ But yes I agree it's increasingly silly/embarrassing that HDX with all it's limitations is the flagship. Oh well that is innovator's dilemma.
For many of us it's not a problem as we can keep very high latency plugins on the main outputs. If you are using Pro Tools and it's a problem for you maybe switch DAWs, you can likely do that much faster than I expect Avid to ship a new generation of HDX with possibly larger delay comp., or for you to convince Avid they should break limits with HDX--folks have asked for this for around a decade already and it ain't happened. And if you are using H/W inserts or possibly otherwise seeing odd 2K or 4K additional latency and stuff just not lining up that may be related to a known bug. (which might help blow the 16k delay comp limit). Try disabling LLM if that is suspected of happening. |
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