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#1
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Hello all!
is there anybody who can explain what is going on here? I have a EW Play instance with the Chamber strings patch loaded in PT9. After i rendered it 2x without and 2x with ADC and reimport them to PT none of them nulls each other after i switch the phase. This is strange because if i do exactly the same in Logic (loading the same patch, render it offline and online, swap phase) it does null! It nulls if i play one of the rendered files and realtime patch together.Even if i import Logic files in PT and swap phase they also null! Is there an issue with midi clock in PT, or something alike? |
#2
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hi, are you bouncing to WAV at the same sample rate and bit depth as your session?
to each their own but i'm curious why you're bouncing/importing instead of just printing your VIs to audio tracks? since bouncing in PT is real-time it's much easier and faster to just route to a new audio track and hit record. marco |
#3
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sample rate, bit depths, all the same i will try routing method, but i seriously doubt that the files will null. i have to do stems, so routing inside pt takes one more step, exporting regions, so for this task its not that faster at all... |
#4
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did two pass of printing...does not nulls with phase inverted, or with realtime VI...definitely midi timing issue or bug!
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