Avid Pro Audio Community

Avid Pro Audio Community

How to Join & Post  •  Community Terms of Use  •  Help Us Help You

Knowledge Base Search  •  Community Search  •  Learn & Support


Avid Home Page

Go Back   Avid Pro Audio Community > Pro Tools Software > Virtual Instruments

Reply
 
Thread Tools Search this Thread Display Modes
  #11  
Old 02-19-2025, 05:08 PM
Sparky1 Sparky1 is offline
Member
 
Join Date: Apr 2001
Location: Saskatoon, SK, Canada
Posts: 1,034
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by Eric Lambert View Post
Confirming what Jeff said -- it should be identical. It may not phase-cancel because many reverbs have some randomization built in, but the Commit method isn't sonically compromised in any way.

Thanks for the confirmation Eric Lambert


Sparky
__________________
Pro Tools 2024.10
Avid Carbon
Presonus Faderport V2
Ventura 13.4.1
Reply With Quote
  #12  
Old 02-19-2025, 11:47 PM
Marsdy Marsdy is offline
Member
 
Join Date: Oct 2009
Location: United Kingdom
Posts: 2,294
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by Sparky1 View Post
Thanks for the reply Jeff.


In your opinion - do you think the sound changes much if the part is committed compared to bussed to another track and recorded?


Sparky
Further to Jeff and Eric’s reply, there’s another circumstance where a committed selection or track might sound slightly different from the original.

Many Kontakt libraries have round robin triggering of samples. A committed selection or track might have different sample triggered at any given point when compared to the original Instrument Track running live. They wouldn’t be identical in other words and would not phase cancel.
__________________
Dave Marsden
UK
Reply With Quote
  #13  
Old 02-20-2025, 09:29 AM
DonaldM's Avatar
DonaldM DonaldM is offline
Member
 
Join Date: Nov 2007
Location: Indiana
Posts: 4,636
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by Sparky1 View Post
Now that's something I never considered - I like it...

May try this...

Thanks DonaldM



Sparky

I understand the need to commit, especially when so many VI's seem to be such CPU hogs. Committing reduces the load. Normally when I create a patch in a VI, I will often leave in other fx such as chorus or phaser because they are part of the patch and the sound I want for the part. But reverb and delay are a bit different in that respect, so that's why I like to do them separately after committing. Also, with reverb, while a lot of the built in reverb fx on VI's is good, its not as good as dedicated reverb plugins, and far more limited options. Same for delay fx.
__________________
"Never believe anything you hear in a song." Tyrion Lannister, Game of Thrones
Owner: Dragon Rock Productions LLC
Win-11/PT 2024.10/i9-14900K/Gigabye Z790MB/64GB RAM DDR5







Reply With Quote
  #14  
Old 02-20-2025, 09:33 AM
DonaldM's Avatar
DonaldM DonaldM is offline
Member
 
Join Date: Nov 2007
Location: Indiana
Posts: 4,636
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by EGS View Post
Or, don't commit at all and leave all adjustments/tweaks available during the final mix.

Assuming one has the CPU horsepower to do that, which isn't always the case for a lot of users, especially in home studio setups. But even with the necessary horsepower, I still find I prefer to do final mixes with everything committed to audio. I also do it because it forces me to commit to the part and the patch, too. Otherwise I might get bogged down with over-tweaking a patch in the mix...and that's never a good thing!
__________________
"Never believe anything you hear in a song." Tyrion Lannister, Game of Thrones
Owner: Dragon Rock Productions LLC
Win-11/PT 2024.10/i9-14900K/Gigabye Z790MB/64GB RAM DDR5







Reply With Quote
  #15  
Old 02-20-2025, 11:42 AM
Eric Lambert's Avatar
Eric Lambert Eric Lambert is offline
Member
 
Join Date: Dec 1969
Location: Los Angeles
Posts: 5,140
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by DonaldM View Post
I understand the need to commit, especially when so many VI's seem to be such CPU hogs. Committing reduces the load. Normally when I create a patch in a VI, I will often leave in other fx such as chorus or phaser because they are part of the patch and the sound I want for the part. But reverb and delay are a bit different in that respect, so that's why I like to do them separately after committing. Also, with reverb, while a lot of the built in reverb fx on VI's is good, its not as good as dedicated reverb plugins, and far more limited options. Same for delay fx.
Same here, though it depends on my stage in the production. If I'm close to having the mix done, I'll include everything in the Commit. If there's still a lot of work to do then I want to be able to edit those FX and verbs.
Reply With Quote
  #16  
Old 02-20-2025, 11:46 AM
Eric Lambert's Avatar
Eric Lambert Eric Lambert is offline
Member
 
Join Date: Dec 1969
Location: Los Angeles
Posts: 5,140
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by Marsdy View Post
Further to Jeff and Eric’s reply, there’s another circumstance where a committed selection or track might sound slightly different from the original.

Many Kontakt libraries have round robin triggering of samples. A committed selection or track might have different sample triggered at any given point when compared to the original Instrument Track running live. They wouldn’t be identical in other words and would not phase cancel.
Good point about canceling. Though this is another reason someone might want to Commit. I've had cases where violin VIs simply offer too much variance in their round-robins, and sometimes those options are not so good. The way to keep them consistent -- playing only the notes you want them to play -- is to Commit (though in these cases I tend to print by routing the VI to an audio track, that way I can work my way left to right at a quick pace).
Reply With Quote
  #17  
Old 02-20-2025, 01:15 PM
Marsdy Marsdy is offline
Member
 
Join Date: Oct 2009
Location: United Kingdom
Posts: 2,294
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by Eric Lambert View Post
Good point about canceling. Though this is another reason someone might want to Commit. I've had cases where violin VIs simply offer too much variance in their round-robins, and sometimes those options are not so good. The way to keep them consistent -- playing only the notes you want them to play -- is to Commit (though in these cases I tend to print by routing the VI to an audio track, that way I can work my way left to right at a quick pace).
Yes been there done that! Same applies to the big drum VIs where some hits sound better than others even at the same velocity.

So yes a good reason to commit and remove the variable. That said, some libraries allow you to reset round robins with MIDI CC’s or keyswitches so there’s scope for predicability there. PITA though!
__________________
Dave Marsden
UK
Reply With Quote
  #18  
Old 02-20-2025, 05:28 PM
Sparky1 Sparky1 is offline
Member
 
Join Date: Apr 2001
Location: Saskatoon, SK, Canada
Posts: 1,034
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by DonaldM View Post
But even with the necessary horsepower, I still find I prefer to do final mixes with everything committed to audio.
Yes… this is how I have been approaching mixes as well.

I used to either commit or record a VI as I went along - but would find I often made changes to a VI instrument passage and would have to re-commit or re-record that segment. Not a big deal - but have lately been leaning towards leaving as many VI’s as they are and enjoying the on demand flexibility.

Sparky
__________________
Pro Tools 2024.10
Avid Carbon
Presonus Faderport V2
Ventura 13.4.1
Reply With Quote
  #19  
Old 02-22-2025, 06:17 AM
chrisdee's Avatar
chrisdee chrisdee is offline
Moderator
 
Join Date: Feb 2007
Location: Trondheim, Norway
Posts: 3,196
Default Re: Commtting a VI and Reverb…

I've used time to find the best sounding and most CPU friendly VI's atleast on my system (around 5 years old PC build).

This way I can run everything live during composing, arranging and mixing without thinking about hoging the computer. The few tracks that might cause issues I freeze.
__________________
Christian D Hagen | I7 Builds | PT/OS Compability Chart
Reply With Quote
  #20  
Old 02-22-2025, 10:02 AM
Eric Lambert's Avatar
Eric Lambert Eric Lambert is offline
Member
 
Join Date: Dec 1969
Location: Los Angeles
Posts: 5,140
Default Re: Commtting a VI and Reverb…

Quote:
Originally Posted by chrisdee View Post
I've used time to find the best sounding and most CPU friendly VI's atleast on my system (around 5 years old PC build).

This way I can run everything live during composing, arranging and mixing without thinking about hoging the computer. The few tracks that might cause issues I freeze.
Unfortunately, sometimes the best sounding VIs are the ones that are the least CPU friendly. Thankfully, modern CPUs are wicked fast. I have a MacStudio Ultra and haven't had to freeze tracks, but I'm very familiar with the process from my days with the previous trashcan Mac, especially towards the end of its life.
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
$/€49.99 each, limited time: T-RackS Sunset Sound Studio Reverb & FAME Studio Reverb Peter - IK Multimedia Partner Announcements 1 11-03-2022 09:23 AM
Flux ircam reverb and session reverb klaukholm Buy & Sell 7 10-23-2013 12:42 PM
About to sell PCM91 in favuor of Ren Reverb-Reverb One - is this a mistake? hokuspocus Pro Tools TDM Systems (Mac) 14 04-15-2002 02:07 PM
Reverb One - Vocal Reverb advice ianmiller Tips & Tricks 2 10-28-2001 05:16 PM
About DIGI now Reverb "Reverb one" MAri Pro Tools TDM Systems (Mac) 1 07-25-2000 03:30 PM


All times are GMT -7. The time now is 04:58 PM.


Powered by: vBulletin, Copyright ©2000 - 2008, Jelsoft Enterprises Limited. Forum Hosted By: URLJet.com