HDX Crashes and endless fan spinning - Sample Rate Related
I've been having a lot of issues with HDX on Windows. Support has been slow to respond after an initial call months ago so I thought I'd try the forums for user solutions. I've already reinstalled drivers, firmware, and done all forum troubleshooting so this is a bit of a hail mary post.
First, after installation the HDX card regularly lost connection and froze up the computer. After lots of hardware troubleshooting, and reinstallation as per instructions, it seems more related to my third point below and that HDX is only designed to work with PT and how PT relaunches for every sample rate change. It appears bad at quickly adapting to any sample rate adjustments.
Second, the fan spins full speed up and down every time I load a file in RX. For every file it takes about 3 second of fan spin to full speed, fan spin down, then repeating for every file. I have a feeling something in the HDX card requires spinning up and down the fan with every sample rate adjustment and RX seems to set that per file load. Never had this sort of issue with 5 other interfaces. Is there some way to disable this fan spin up or is it a hardware limitation?
Third, I've been trying to use it with Reaper and it isn't working well. If a Reaper session runs into any problems instead of just crashing my computer completely locks up, and the HDX fan spins at the highest speed possible. Everything becomes responsive until I physically turn off the Sonnet housing the HDX card. Then it comes back, but the HDX card isn't available as a device. My guess is that the HDX card locks up in this state and somehow pings the computer so much the drivers actually slow the computer to a halt. So sessions don't just crash, but require a full system reboot for the HDX card to return which creates a workflow that's unworkable.
Basically, it seems like HDX for Windows has far too many issues for game audio work where sample rates aren't consistent throughout the day. Anyone else run into such problems?
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