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#1
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Which plugins eat up the most resources?
Reverb, Eq, Delay?
What is the most conservative way to approach using plugins so you don't run out of resources? Looking forward to your replies! |
#2
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Re: Which plugins eat up the most resources?
It depends on the actual plugin, not the type of plugin. I have limiters eating all my resources and limiters hardly using any. It's pretty much trial and error. Plugins needing more resources are generally reverbs, upmixers, AI powered tools, denoisers, etc. Plugins like dynamics, EQ, delay, generally take less resources. But again, all type of plugins come in all shape and sizes so it's really dependent on the plugin itself, not what type it is.
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#3
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Re: Which plugins eat up the most resources?
Most of the stock AVID plugs are easy on the CPU.
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#4
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Re: Which plugins eat up the most resources?
That is good to remember. Plus, many stock plugins will run with zero added latency(learning which can help you keep latency down for tracking, while still having good sound, which is especially helpful for headphone mixes).
Here are some plugins that are serious cpu hogs: 1-every amp simulation plugin 2-Izotope Ozone(a great plugin but forget about using it while tracking) 3-Melodyne(I tend to commit Melodyne edits as soon as I finish a track) 4-some convolution reverbs(but SPACE doesn't seem bad)
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HP Z4 workstation, Mbox Studio https://www.facebook.com/search/top/...0sound%20works The better I drink, the more I mix BTW, my name is Dave, but most people call me.........................Dave |
#5
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Re: Which plugins eat up the most resources?
No plugin will run at ”zero” latency as thats an impossibility but ”some” of the boring stock plugins have a low latency.
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Best Regards Christopher #thestruggleisreal South Side Music Group WEBHOME |
#6
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Re: Which plugins eat up the most resources?
stock plugs that I (sometimes) use:
trim 1 or 7-band eq Pultec EQP1A (is that one stock?) blk1176 gate Dverb delay audiosuite gain, pitch, reverse, normalize Xpand
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Desktop build: PT 2020.5 / Win 11 / i9-11900K @ 5.1GHz / 64GB / 4TB NVMe PCIe 4 / Gigabyte Z590 Vision D / PreSonus 2626 Laptop: PT 2020.5 / Win 11 / i5-12500H / 16GB / 1TB NVMe / Lenovo IdeaPad 5i Pro / U-PHORIA UMC1820 Ancient/Legacy (still works!): PT 5 & 6 / OS9 & OSX / Mac G4 / DIGI 001 Click for audio/video demo Click for resume Last edited by EGS; 07-27-2021 at 12:42 PM. Reason: added a couple |
#7
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Re: Which plugins eat up the most resources?
Quote:
Sorry, but I believe you are mistaken. To prove it, I put up a track of music with no plugins. I duplicated the track and added a stock plugin that reports 0 latency and turned Delay Compensation off. No phasing of any kind. I then reversed polarity on the plugin and the pair of tracks null 100%. That tells me that the plugin in question(EQ3-7 band) does indeed run with zero latency. Back in the LE8 days, I also often used BF76 on a drum bus(fed by sends on the drum tracks). That plugin also reported zero samples of latency(and still does) and again, it never caused any phasing. I'm not offended if you can prove me wrong, but my evidence tells me that my assessment stands
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HP Z4 workstation, Mbox Studio https://www.facebook.com/search/top/...0sound%20works The better I drink, the more I mix BTW, my name is Dave, but most people call me.........................Dave |
#8
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Re: Which plugins eat up the most resources?
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Yep. Loads of plugins induce zero latency to the signal path. Sent from my iPhone using Tapatalk |
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