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#11
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Re: Atmos -- why are my objects playing out of time?
What happens if you print through the renderer and import the ADM file into a new session?
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#12
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Re: Atmos -- why are my objects playing out of time?
I actually haven’t tried that yet.
Just love the convenience of bouncing directly I PT. Will do that! Skickat från min iPhone med Tapatalk
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__________________ Stefan Boman Atlantis Studios-Stockholm www.parkstudios.se stefan[at]atlantisstudios.se Avid S6 EMI TG12345 Neve 8058 |
#13
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Re: Atmos -- why are my objects playing out of time?
Printing with the renderer works good!
So that would be a workaround at this point. Thanks! Really wish that this could be adressed by Avid thou as I really prefer bouncing I PT.
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__________________ Stefan Boman Atlantis Studios-Stockholm www.parkstudios.se stefan[at]atlantisstudios.se Avid S6 EMI TG12345 Neve 8058 |
#14
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Re: Atmos -- why are my objects playing out of time?
I'm sure that Avid has it on their list of desired features for upcoming releases.
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#15
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Re: Atmos -- why are my objects playing out of time?
Fingers crossed!
But it's been like this for over a year and several updates has come without addressing this. Who from Avid is active on this subformum? anyone we could tag or ask directly?
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__________________ Stefan Boman Atlantis Studios-Stockholm www.parkstudios.se stefan[at]atlantisstudios.se Avid S6 EMI TG12345 Neve 8058 |
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