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#1
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Oh brother.. another \"CANS\" ? (Accustic Simulat.)
I have found that there is a widly accepted rule that headphones are not good for mixing. However my room is just not good for mixing. Thats why I am intersted in using headphones for mixing. Though I have been trying to listen to "production" CDs to learn how to get the sound I want while in my room.
I found this to be intersting information on the subject. http://headwize2.powerpill.org/articles/mixing_art.htm It seems that one of the biggest problems (not all) with "Headphones" is there is no "cross talk" between the stereo signals. There are apperently some ways to simulate this effect. My question is does anyone have any experiance with "Acoustic simulators (crossfeed filters and virtualizers)"? Are these "simulators" factord in to the previously stated "rule of thumb"? Oh.. Also http://www.theothersidebbs.com/html/..._Midi5_27.html |
#2
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
Listen, man, the audience won't be using an acoustic simulator. The reason people use reference monitors is because they broadly slice accross what the listenership will be using. If you want to mix in headphones, knock yourself out, but adding another step to the process isn't going to fix anything.
Here's five more reasons why cups aren't good for mixing, off the top of my head: 1. Volume isn't the same when something's right or left vs. center. So you'll get blasted vocals or center sounds. (snares, guitars) 2. Not comfortable. Even the akg's really aren't comfortable after 3 hours, and mixing is a ten-hour process. 3. You can over-focus on any instrument that happens to hit the sweet-spot of your headphones. You're sitting there thrilled about a guitar that no other system even hears. 4. Soundstage. Headphones actually give you too much of a separation, so the automation, panning and such gets all pooped. 5. Volume. No headphones have the right balance of bass, mid, treble, and presence. They just don't exist, I don't care what the other thread says about 7506's. So, all that said, I can actually offer a solution. Buy some decent stereo speakers, look in a thrift store. You're looking for 'truth' not 'boom'. Buy 4 curtains from ikea, they're 8 or 9 feet long and have built-in rings. Hang these around the area to deaden reflections. Voila! treated room. Keep the speakers away from walls and corners if you can, and you'll want to invest in some foam eventually. Good Luck, and stop trying to mix in headphones. I wasted a year like that. -Olaf |
#3
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
Good points. In fact the first link i provided in the original post covers all of the ones you mentioned.
Quote:
I understand what your saying. I am new to the mixing arena and I tried to use headphones to mix a session (before I was aware of the "rules". It sounded horrible when I played it back through my monitors (yamaha MP5s). However. I mixed the same session using my monitors. It sounded horrible when I played it back in my car! And everywhere else. (sounded good in my room though). The point is my room lies to me just a much as the headphones. But Now that I know a little physics behind why my room is not good, I also know that their is a way to make a good room (not practical for my house... including the curtin idea). On the flip side now that I know a little physics behind why headphones are not good. I am trying to find out if there is a way to make them good. By the way, I only been at it for about a year or two, and my mixes are starting to sound a little better just from experiance, but I just moved in August so I am trying to adjust to another room. |
#4
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
Yeah, sorry I didn't read the link, I didn't feel it was important to be informed before I gave my opinion!!! 8o) In my defense, it's kinda long...
If you're set on using headphones, you should probably go for an open-back or semi-closed design, say the AKG 240's. They'll give you a better sense of space than a closed design (like my beloved Sennheiser 280's) If possible, get a Y-splitter and two pairs of headphones you know well. That way you can switch between them to get a better idea of where things lie and how the frequencies are interacting. Good Luck! Let us know when you have your first great mix on cups... it only takes time. -Olaf |
#5
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
True, its a very long piece. And I truly didn't expect everyone to read it. I figured the experienced guys would already know the issues (as you are obviously aware of them) and maybe also know a way around them (ie. accustic simulators). Thanks for your input.
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#6
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
I guess it maybe a good idea to quote the part of the article that i am interested in peoples opinions on.
Quote:
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#7
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
This is interesting as well
It is here: http://headwize2.powerpill.org/articles/lxh2mix_art.htm Quote:
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#8
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
bump
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#9
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Re: Oh brother.. another \"CANS\" ? (Accustic Simulat.)
I am in the same situation....my next purchase will be a decent set of headphones. I truely think that through trial and error, one can learn to get an ear for mixing with headphones. Just like the pro's get there ear when mixing on hi-end Genelecs. It all is a learning curve.
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