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#11
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Re: Optimising Offline Bounce Speed?
I only use offline on bouncing stems out. I still listen to the finished bounces, I just don’t have to listen to each one twice. :)
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offthewallproductions Mac Pro 5,1 3.46 Ghz 12 core, Open Core 0.9.8, Radeon RX580 GPU, GC-TITAN RIDGE TB3 PCIe card, M.2 NVMe SSD boot drive on PCIe card, 48GB RAM, macOS 12.7.4 Pro Tools Ultimate 2024.3/HD Driver 2023.3 HDX, UA Octo PCIe card in external TB3 chassis, MTRX Studio I/O, C|24 control surface. Genelec 1031AP/7070A 5.1 monitoring. |
#12
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Re: Optimising Offline Bounce Speed?
Dunno if its related, but I export QT vids a lot. Sometimes it's very slow, sometimes very quick. All the same formats and durations, all just rendering out the same single printed audio track.
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Guy Rowland www.guyrowland.co.uk www.sound-on-screen.com - Original audio clips of movies, TV shows and games, licensed as regular production music. PT 2024 Ultimate; W11 Pro; Ryzen 9 7900; 64gb RAM; RME Babyface; UAD Quad Satellite USB; GTX 1050i Macbook Air M2; 24gb RAM |
#13
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Re: Optimising Offline Bounce Speed?
If you uncheck "Replace timecode track" bouncing to QT becomes much faster.
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#14
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Re: Optimising Offline Bounce Speed?
Quote:
I had to use real-time bounce because of my former Hybrid setup. I still use hardware effect units and even though I can print those to audio tracks, I still real-time bounce regardless of whether or not I use my effect units.
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What is more relaxing than Music? Pro Tools Carbon for macOS 12.7.4 My HDX for Windows11. Gigabyte Z490 Vision D - BIOS F21b Intel Core I9 10850K Windows11 / macOS 12.7.4 Hackintosh / 32GB of Rams Avid Carbon/HDX 2024.3 Ultimate - 8x8x8 HD I/O - PT Dock - PT Control - Artist Mix (1) Universal Audio Apollo Twin|X - UAD2 Pci-E and Satellite USB Octo v.11.0.1 - SOLO 610 - Twin-finity Bricasti M7 (2) Lexicon PCM96 Neumann KH805 - KH310 Yamaha NS-10M Avantone Mixcubes Grace Design M905 Etc, etc, etc. |
#15
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Re: Optimising Offline Bounce Speed?
I just went hybrid with a summing mixer so I'm now bouncing in real-time. I can still use offline for quick rough mixes though.
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Help Us Help You ______________________________________ Chris Pro Tools 2024.3 Focusrite LS56 Focusrite Pro40 (3) Slate Digital VRS8 Analogue Tonebuss 24 Channel UAD-2 OCTO Core Accelerator UAD Volt 2 macOS 10.15.7 32 GB DDR4 RAM 4.01GHz Quad-Core Intel Core I7 NVIDIA GeForce GT 740 2 GB |
#16
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Re: Optimising Offline Bounce Speed?
Thanks, will try that next time.
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Guy Rowland www.guyrowland.co.uk www.sound-on-screen.com - Original audio clips of movies, TV shows and games, licensed as regular production music. PT 2024 Ultimate; W11 Pro; Ryzen 9 7900; 64gb RAM; RME Babyface; UAD Quad Satellite USB; GTX 1050i Macbook Air M2; 24gb RAM |
#17
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Re: Optimising Offline Bounce Speed?
Thanks for everyone's input - all really helpful. The oversampling is what's doing it for sure.. I've been using kclip a lot. And have been using on individual tracks and busses to keep the master limiter from being knocked around more than I want it to be.. so a lot of oversampling but I hadn't really thought of that.
Definitely concur with what someone said about listening to bounces for quality control before sending to a client.. this was more a case of optimising the bounce function for all the times you might need to create to a draft or send a work in progress away to a collaborator etc. Would just love it to be lightning speed is all but hey.. good things take time! And 4.5x isn't bad. Cheers
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PT 2021.12.0 HD Native with Omni, MacPro 2019 3.2 GHz 16-Core Intel Xeon W, 96GB, OS 11.6.4 |
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