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#1
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I am new to using Xcode as an IDE with MacOS. However, I am experienced otherwise. So far I have been unable to build the SDK or Client using the instructions in the tar file.
This is my environment: * iMac 20.2 (Intel) * Ventura 13.1(a) * Xcode 14.3 (14E222b) * Python 3.11.3 * cmake version 3.26.3 * PTSL_SDK_CPP.2023.3.1.0.605875 This is what I tried: 1. Download and unzip PTSL_SDK_CPP.2023.3.1.0.605875.tar 2. Renamed to PTSL_SDK_CPP, and move to ~/ 3. $ python3 setup/build_cpp_ptsl_sdk.py --target ptsl.client.cpp --config Debug --arch x86_64 --os_version 13.0 2>&1 > ../PTSCL_CPP.output --> See attached `PTSCL_CPP.output` file output, abbreviated due to size 4. $ python3 setup/build_cpp_ptsl_sdk.py --target ptslcmd.sdk --config Debug --arch x86_64 --os_version 13.0 2>&1 > ../PTSCL_CPP-cli.output --> See attached `PTSCL_CPP-cli.output` file output Not sure what I'm doing wrong; can someone offer a clue? Thanks in advance Last edited by skoona; 05-22-2023 at 01:15 PM. |
#2
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I found that a default build, as documented, does work correctly with MacOS Montery.
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#3
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Is this still a problem for you or were you able to work around it using the successful build from Monterey?
We have tested building the SDK on multiple Ventura systems here and did not run into any problems so we are not sure what is causing the failure on your installation. The build output that you provided indicates that there may be more information available in the CMake log file, for example: ~/PTSL_SDK_CPP/examples/ptslcmd/MacBuild/CMakeFiles/CMakeOutput.log If that log does not reveal the source of the problem then one thing you could try is clearing the conan cache at ~/.conan, in case the problem is with a corrupt local cache of a conan package. If you would like further help with this then please provide us with the CMake log file and we'll take a look here. Thanks, Rob
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Rob Majors Avid Software Engineering |
#4
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Rob,
Thanks for the follow-up. No, I don't need support on the original issue; which is still present. I was only focused on the SDK client as a introduction and wanted to use the provided example. I have since taken the protos file and built out a working client in GOLang, which I'm successfully using in my project. Thanks again. |
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