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#11
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Re: Protools multichannel now requires HDX?
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There are two problems that I'll keep repeating until they're resolved. 1. The MTRX Studio is for sale with no way to actually connect it unless you add a useless $5k HDX card. 2. Dante (DVS) is not viable and real Dante still gives you no way to resolve to frame-edge sync. So you're back to the useless $5k HDX card plus a $4k Sync X (of which you don't need 99% of its features.) Simple solution from my lay person brain - shoe horn the HD Native TB internals into the MTRX Studio. And finally allow PT to reference sync from the video peripheral.
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~Will |
#12
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Re: Protools multichannel now requires HDX?
It seems very intentional that Avid hardware is becoming a cool-aid that is harder and harder to drink. Jeff Rosica has a new cool-aid on the cards for everyone:
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His comments here seem pretty telling of the direction Avid are moving in. It seems like it is purely the path of least resistance. A slimmed down hardware lineup with stuff like the Mbox Studio, S1, Carbon and Carbon Pre. Unimaginative, recycled/minimal R&D stuff that they think will sell in high quantities and maximize their returns. No doubt it will also be very dependent on Pro Tools software subscriptions as a result of being released to market while in active beta, and developed & implemented over the following years.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. Last edited by LDS; 01-27-2023 at 01:32 AM. |
#13
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Re: Protools multichannel now requires HDX?
Well, the Carbon may have recycled some stuff from the S6L but, it actually was kinda innovative in terms of integrating DSP into both the interface and the DAW (although, I suppose, LUNA might have actually got there first).
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https://lukehoward.com/ |
#14
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Re: Protools multichannel now requires HDX?
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I think Luna was about a year earlier than the Carbon, but their interfaces also tick a lot more boxes within the Luna environment than Carbon does.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. Last edited by LDS; 01-28-2023 at 11:47 PM. |
#15
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Re: Protools multichannel now requires HDX?
Why that box was not Thunderbolt or USB is beyond me. How many different interface teams/products does Avid have competing with each other? ¯\_(ツ)_/¯
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#16
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Re: Protools multichannel now requires HDX?
Update
There is now a TB3 option for the MTRX Studio. Prayers have been answered. https://www.avid.com/resource-center...he-mtrx-family https://www.pro-tools-expert.com/pro...dule-announced |
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