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  #131  
Old 01-19-2021, 01:09 PM
subbasshead subbasshead is offline
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Join Date: Jan 2002
Location: wellington, new zealand
Posts: 131
Default Re: New Sound FX Library!

new HISSandaROAR Sound FX Library: SD046 FOIL is now released!
11GB 24bit 192kHz of crunchy crunch!

https://hissandaroar.com/v3/soundlibrary/sd046-foil

Making Of video:
https://www.youtube.com/watch?v=Qg0awjW3YJQ
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  #132  
Old 02-26-2021, 12:10 PM
subbasshead subbasshead is offline
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Join Date: Jan 2002
Location: wellington, new zealand
Posts: 131
Default Re: New Sound FX Library!

HISSandaROAR SD047 GLASS Unusual FX is now released!!


We are thrilled and relieved to finish and release this new Sound FX Library
without incurring any nasty damage from spending over a month playing with glass!

https://hissandaroar.com/v3/soundlib...ass-unusual-fx


My initial plans for a small concise library rapidly grew out of control as I began
exploring the medium, until I eventually had over 15 hours of recordings in my edit
session. And just as I thought I was nearing completion, I innocently asked on social
media if there were any other glass sounds that people have trouble finding.
The response provided so many excellent ideas that I ended up having to split the library in two.

As the title infers, SD047 GLASS Unusual FX collates the stranger sounds while all
the more practical glass sounds are collected in the imminent SD048 GLASS Practical FX,
due for release next week.

Check out the Making Of video:
https://www.youtube.com/watch?v=0J5-ndX_UIY


SD047 GLASS Unusual FX totals 17GB of 24bit 192kHz material including:
GLASS Pane Squeaks via wet finger, hand, sponge, foam << WILD sounds!!
GLASS Pane Groans via friction mallet
GLASS Auto Windscreen Squeaks via wet finger, squeegee, hand, sponge, foam
GLASS Auto Windscreen Groans via friction mallet
GLASS Vessel*Friction clicks squeaks via thumb
GLASS Chimes using shards & wine glasses
GLASS Vessels Bowed x24
GLASS Vessels Tones via 'singing wineglass'*finger friction
GLASS Vessels Shake LFE Subrattlers x Earthquake!!

Captured stereo 24bit 192kHz via MKH8040 ORTF, this new library contains some
extraordinary sounds and is a deep resource that will continue to reward creative
use for many years to come.


For 33% discount please use Coupon Code "VASE" at checkout* (expires March 14th)

Also note: all future discount codes will be exlsuive to our mail list.
Join mail list here:
http://eepurl.com/j5ZL

http://www.musicofsound.co.nz/blog/w.../GLASSx800.jpg
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  #133  
Old 03-10-2021, 01:21 PM
subbasshead subbasshead is offline
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Join Date: Jan 2002
Location: wellington, new zealand
Posts: 131
Default Re: New Sound FX Library!

HISSandaROAR recently released SD048 GLASS Practical FX,
the companion library to previous GLASS Unusual FX library.


https://hissandaroar.com/v3/soundlib...-practical-fx/

SD048 GLASS Practical FX includes:

GLASS Breaks & Smashes
GLASS Debris - drop, move, scrape, drag
GLASS Shards - single drops, sorted by break, or clean
GLASS Stress cracks, creaks & grinds
GLASS Auto Windscreen - hit, break, crack, twist
GLASS Footsteps - on single fragments, debris, scrapes, twists, drags
GLASS Moves - pane scrapes, edge friction
GLASS Shake - multiple performed
GLASS Pane Hits - small, medium, large - deep resonant ringing & damped
GLASS Dings - wine glass 'ding' empty & w water, then two together x cheers
GLASS Taps - percussive, decay & resonance variations
GLASS Vessel - friction moves & scrapes
GLASS Chandelier Bits - tinkle, handling, pickup, putown, drops

Check out the Making Of video:
https://www.youtube.com/watch?v=TJzzfkoXTRg


Discount codes are now exclusive to our mail list, sign up here:
http://eepurl.com/j5ZL
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  #134  
Old 04-15-2021, 03:24 PM
subbasshead subbasshead is offline
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Join Date: Jan 2002
Location: wellington, new zealand
Posts: 131
Default Re: New Sound FX Library!

HISSandaROAR IR001 GLASS Impulse Response library is now released!

https://hissandaroar.com/v3/soundlib...ass-object-irs

Sweeps were captured in 32 empty glass objects, then filled with water, and then jelly! #sounddesign #gameaudio

Making of video is updated with example processed sounds:
https://www.youtube.com/watch?v=DK03IyjCBW4


This collection of GLASS Object Impulse Responses contains five specific approaches:

1. 32 Empty Glass Object IRs were captured using an MKH8020 mic. The two yard glasses (& other narrow neck bottles) were captured using a DPA4060 mic. These objects can be thought of as a tiny concert hall, with small scale room modes and peaky resonance with a glassy tone. The IRs tend to be short & high frequency, with the total volume and the size of the neck contributing to their tonality.

2. Pitch shifted IRs at half speed & quarter speed.
As with all convolution, frequencies that are common to the source and the IR are accentuated, for example if you convolve a sub bass sound with a violin you get nothing. So as an experiment I tried pitch shifting the 32 Glass Object IRs, and at both half speed and quarter speed the spectrum of the resonance is lowered into potentially useful range, and of course elongated.

3. Underwater IRs Next each of the objects were filled with water and underwater IRs were captured using a hydrophone. As water is denser than air, the speed of sound is faster which equates to higher frequency, faster reflections and strangely harmonic ringy IRs. Pitch shifted underwater IRs at half speed & quarter speed are also included.

4. Jelly IRs. Three of the objects were filled with jelly, and IRs were captured with the hydrophone set in three flavours of jelly. Pitch shifted Jelly IRs at half speed & quarter speed are also included. Jelly causes strange harmonic resonance.

5. Iterated IRs While working on this collection I was reminded of the fascinating work by Alvin Lucier – I Am Sitting In A Room, where Lucier played a recording of his voice into a room, captured the room sound and then replayed it into the room, again recording it. As the process is repeated again and again, the dialogue becomes entirely unintelligible as the iterated room acoustic slowly becomes a harmonic drone.
To achieve this with an IR, I iterated the process playing the captured IR back into the object. As a test, I iterated ten times and found the IRs rapidly became diffuse and accentuated tonal resonance, with blurred transients. Some iterated IRs almost sounding like harmonic feedback while others latched on to low frequencies. Based on the results I decided to include the first and third iterations.

In total this collection contains 345 Impulse Responses.
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  #135  
Old Today, 01:17 PM
subbasshead subbasshead is offline
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Join Date: Jan 2002
Location: wellington, new zealand
Posts: 131
Default Re: New Sound FX Library!

New HISSandaROAR release IR002: METAL OBJECT Impulse Response Library

Sweeps were captured in 43 metal objects, ranging in scale from a soda can to an empty grain silo,
along with 3 waterphones and 8 vintage gas tanks.

https://hissandaroar.com/v3/soundlib...pulse-response

Note: Mail list subscriber 33% discount expires May 16th

Check the making of vid for some funny verby breakbeat action...
Trainspotters tip: play vid on youtube at 125% speed and it almost becomes melodic jungle!

https://www.youtube.com/watch?v=74gt7z0D9qg
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