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  #1  
Old 04-08-2003, 01:39 AM
THETHRILLFACTOR THETHRILLFACTOR is offline
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Default PT 6.1...and still no auto delay compensation!!!

With the announcement of PT 6.1 at the NAB, there is still no auto delay compensation.

I guess this is just another pipe dream promise that Digi has been selling and promising us for a while now.

If its not going to happen, I wish they would just come out and say it. [img]images/icons/confused.gif[/img]
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  #2  
Old 04-08-2003, 06:07 AM
dave-G dave-G is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

Jeez, I really hope this is not a forgotten issue there in Daly City. It's something I wish for every day I use PT.

Throw us a bone, eh?

Please?

-dave
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Old 04-09-2003, 04:42 AM
Jules Jules is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

PT 6.4 NEXT YEAR is what I last heard...


[img]images/icons/mad.gif[/img]
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Old 04-09-2003, 05:20 AM
dave-G dave-G is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

[img]images/icons/frown.gif[/img]
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Old 04-10-2003, 04:34 AM
polnetwork.com polnetwork.com is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

Why is it so important? If I insert an analog Comp for example, it have some little delay, is it true? And in analog mixers we'd worked this way always. Are the phase problems so important with litlle delays?

Thank's
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Old 04-10-2003, 04:40 AM
clutch clutch is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

One of the problems is if you are recording through an effect onto another track and need to drop in there will be a hole in the recording while the latency catches up. Makes for horrible gaps and clicks.

Chime in with other issues now guys....
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Old 04-10-2003, 05:10 AM
dkrz dkrz is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

Quote:
Why is it so important? If I insert an analog Comp for example, it have some little delay, is it true?
<font size="2" face="Verdana, Arial">I can hear phasing with just 10 samples of offset on two identical regions played at the same time and start to hear some cancellation at only 2 samples of offset. Granted there is a difference between that and latency on effects (because the effect itself will actually mask the issue in most cases). But, none the less, in full "digital" mix, a little latency goes a long way (...bad way) and starts to add up pretty quick making things start to sound muddy.

dk
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Old 04-10-2003, 06:06 AM
Kenny Gioia Kenny Gioia is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

The only time it should be a huge problem is when using multiple mics on one source. For ex. Live drums.

I don't see how it's a problem with other things like Bass & Guitar.

If the Bass player had played his part 2-4 samples late, would you make him redo his part because of smear.

I just don't hear that buld up that everyone talks about.

On multiple mic stuff it is an issue.

And as far as playing into plugins and avoiding latency:
Pro Tools is amazing software, but it can't see into the future.

Just my you know.
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  #9  
Old 04-10-2003, 06:12 AM
Pat Thrall Pat Thrall is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

Quote:
Originally posted by polnetwork.com:
Why is it so important? If I insert an analog Comp for example, it have some little delay, is it true? And in analog mixers we'd worked this way always. Are the phase problems so important with litlle delays?

Thank's
<font size="2" face="Verdana, Arial">If you want your drums to sound small & thin try putting different plugins over each track without using delay comp. I've done many remixes for people that did not understand this. You'll have big phase problems. It is very important.

Can't wait for the day that we won't have to deal with this.
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Old 04-10-2003, 06:40 AM
dave-G dave-G is offline
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Default Re: PT 6.1...and still no auto delay compensation!!!

Quote:
Originally posted by polnetwork.com:
Why is it so important?
<font size="2" face="Verdana, Arial">A delay of one sample is audible as it relates to another channel that was in-phase with the one being delayed. If you want to see what I mean, duplicate a track, put a timeadjuster plugin on both, and have one set to the default 4 samples, while the other has 5. Bypass both plugins and you're back to "normal"

Quote:
If I insert an analog Comp for example, it have some little delay, is it true?
<font size="2" face="Verdana, Arial">

If you insert an analog compressor in PT, it will have the delay induced by the conversion process, a small delay between 90 and 100 ish samples, depending on your converters, and which mixer you use (dithered, non-dithered, stereo, surround). It's not the analog compressor making the delay, it's the trip through the D/A and A/D converters.

Quote:
And in analog mixers we'd worked this way always.
<font size="2" face="Verdana, Arial">Not true at all. In an analog mixer with analog compressors, there's no perceivable delay whatsoever.

Quote:
Are the phase problems so important with litlle delays?
<font size="2" face="Verdana, Arial">

Not always, but YES!

For me it's especially bothersome, as I'm into doing a lot of parallel processing (ie blending a processed signal with a non-processed signal) and it gets to be a lot of math, timeadjustering and nudging. And, as others have pointed out, it can be a big issue in a multimic setup, if the same delay is not being applied to all the tracks.

However, Produceher is right, on a single track that isn't multed or isn't being picked up by multiple mics/tracks, converter delay is not really an issue.

All told, it'll be VERY nice when auto-delay-compensation comes to PT.

-dave
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