Avid Pro Audio Community

Avid Pro Audio Community

How to Join & Post  •  Community Terms of Use  •  Help Us Help You

Knowledge Base Search  •  Community Search  •  Learn & Support


Avid Home Page

Go Back   Avid Pro Audio Community > Pro Tools Post Production > Post - Surround - Video
Register FAQ Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 11-05-2003, 06:10 PM
All Ears All Ears is offline
Member
 
Join Date: Dec 2002
Location: New York
Posts: 84
Default Time estimates

Sorry for all the questions. For an 80 min feature in which you will be doing all of the mixing, some sound design, and some foley what type of time estimate would you give your client? A good portion of the foley is already recorded, but is not all in place and some additional recording will be needed. It is a fairly dialog driven piece, so the sound design is not incredibly intensive. But the mix will be tough (not great production sound).
This is a problem that I run into all the time. Client's on a tight budget and they want to hear that I can do it in 2 days I figured if I got some of your opinions with this scenario I would have a better idea of what to tell them in the future. Thanks.
Reply With Quote
  #2  
Old 11-05-2003, 06:50 PM
slinky slinky is offline
Member
 
Join Date: Dec 1999
Posts: 253
Default Re: Time estimates

2 days seems to be pushing it to me. Of course, I am working in cable programming land, so sometimes I get 2 days for 22 minutes.
Reply With Quote
  #3  
Old 11-06-2003, 06:58 AM
Richard Fairbanks Richard Fairbanks is offline
Member
 
Join Date: Dec 1969
Location: New York, NY
Posts: 1,861
Default Re: Time estimates

2 days? Not gonna happen unless you simply view it as a "temp" mix. Unless the tracks are perfectly prepped (when is the last time that happened?) it is going to take a week. It takes time to work through production track problems, and you will be flying around foleys and sound effects. If the film is driven by production sound (as reality films and non-VO documentaries are) then there is nowhere to hide the problems behind and they must be dealt with. 80 minutes is a lot of time.

There is a current flock of potential clients who come in telling us how long we have (as opposed to how long it will take). They often are showing their inexperience when they do that, so they have to be gently persuaded to see what it will actually take and why.
__________________
Call me by my real name, "Postman"
Reply With Quote
  #4  
Old 11-06-2003, 07:17 AM
georgia georgia is offline
Member
 
Join Date: Aug 1999
Location: NY,NY
Posts: 1,859
Default Re: Time estimates

I prefer 2 hours of work time (quick sound design, a bit of ADR, music and dialogue editing, mix and printmastering) for every 1 min of finished mix. But, we do things in parallel here, so we've gone as little as mixing ( no sound design time included , just mix ) a 90 minute feature in 24 straight non-stop hours.
Most projects end up around 1 hour of worktime for every 1 minute of finished picture. It soooooo depends though. ADR, Dialogue Editing, Ambience fixes and /or replacement, sound effects, foley, pre-mixing stems, re-recording, straight mix, 5.1, LCRS, Dolby and/or DTS or straight printmastering, review time.... etc etc etc....

hmm... I think I didn't really answer you're question...



cheers
georgia


__________________
georgia hilton CAS MPSE MPE

Hilton Media Management

Film Doctors http://www.filmdoctors.com
Me... http://georgiahilton.webs.com/
Stage 32 http://www.stage32.com/profile/6569/georgia-hilton
My Production Company http://www.hiltonmm.com

CREDITS (partial) http://www.imdb.com/name/nm0385255/resume
MEMBER: IATSE LOCAL 700
Reply With Quote
  #5  
Old 11-06-2003, 07:52 AM
Branko's Avatar
Branko Branko is offline
Member
 
Join Date: Jan 1999
Location: Lisbon, Portugal
Posts: 608
Default Re: Time estimates

Ears,
I'd ask for a day per AB reel (20min) for editing and 3 days for mix (2 reels per day and 1/2 day for print mastering).
Faster than that doesn't make sense.
Branko
__________________
------------------------
Branko Neskov c.a.s.
www.loudness-films.pt
Reply With Quote
  #6  
Old 11-06-2003, 08:30 AM
tomcat tomcat is offline
Member
 
Join Date: Dec 1969
Location: New York
Posts: 1,457
Default Re: Time estimates

This is a funny topic. The big films can take from two to ten months for sound editing and one to three months or more for mixing. We mixed a film last year for 10 weeks after a 10 week edit, and we were busy the whole time. On the other side, I just finished a film where one editor worked for a month and we mixed it in 6 days, plus a 2-day 5.1 music premix. It sounded good. Further on the other side, I did a two-day temp mix the other day of a feature for sundance submission. A couple of days had been spent prepping dialog tracks and putting a few critical fx and bgs. It is watchable. Nothing blaringly wrong with the sound, just a lot of missed opportunities to make it great. BTW, the production sound on this film was great, so i barely had to touch an eq. So, you see, almost anything is possible. If the production sound is bad though, you could easily require 5 days just to make it ok. there isn't really a way to speed that part up if everything needs a tweak.
Be careful not to make a promise that will end up costing you more than you make in terms of your health and money. Good luck!
__________________
tom

www.tompaul.com
Reply With Quote
  #7  
Old 11-06-2003, 08:43 AM
All Ears All Ears is offline
Member
 
Join Date: Dec 2002
Location: New York
Posts: 84
Default Re: Time estimates

I ended up estimating 2 weeks. I would love to have asked for more time, but I was afraid that if I had they may have looked elsewhere. This too is a sundance submission, and as most indies go, they are almost out of $$. Getting the best mix at the best price is what they want, which sometimes means that I either have to lower my rates or work faster than I would like to. To have 10 weeks to edit and 10 weeks to mix would be a dream come true, but here in TV and Indie feature land it just ain't gonna happen. Thanks for all the replies.
Reply With Quote
  #8  
Old 11-06-2003, 09:22 AM
dr sound's Avatar
dr sound dr sound is offline
Member
 
Join Date: Jul 2002
Location: Burbank, CA
Posts: 2,223
Default Re: Time estimates

Quote:
I would love to have asked for more time, but I was afraid that if I had they may have looked elsewhere. This too is a sundance submission, and as most indies go, they are almost out of $$. Getting the best mix at the best price is what they want, which sometimes means that I either have to lower my rates or work faster than I would like to
Dr sound replies:
Remember no matter what the show, by the time they get to Post Sound, they are over budget and out of time! As for how long it should take, well.....
__________________
Marti D. Humphrey CAS
aka dr.sound
www.thedubstage.com
IMDB http://www.imdb.com/name/nm0401937/
Like everything in life, there are no guarantees just opportunities.
Reply With Quote
  #9  
Old 11-06-2003, 12:26 PM
douglas roberts douglas roberts is offline
Member
 
Join Date: Mar 2003
Location: Madrid, Spain
Posts: 188
Default Re: Time estimates

Quote:
I ended up estimating 2 weeks. I would love to have asked for more time, but I was afraid that if I had they may have looked elsewhere. This too is a sundance submission, and as most indies go, they are almost out of $$. Getting the best mix at the best price is what they want, which sometimes means that I either have to lower my rates or work faster than I would like to. To have 10 weeks to edit and 10 weeks to mix would be a dream come true, but here in TV and Indie feature land it just ain't gonna happen. Thanks for all the replies.
This might sound a bit harsh but if they aren't willing to pay your full rate for a rush job done under the worst conditions then I would pass. They found the money to do the picture edit, to pay the composer, (and believe me they'll find the dough to go to Sundance and hang out), and they only just realized they need sound!? They have to understand what is possible in 2 days...really not much...if they want you because they value your work then let them find the money to pay you your rate...stand up for your talents, don't sell yourself cheap and they'll respect you more, doing the "demo" won't guarantee you'll get the gig if they get accepted, they're more likely to come back to you later if you pass now, I played this game more than once when I was working on indies in NYC and I usually came out with the big gig in the end
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Clip Gain won’t update in real time during playback on Elastic Time tracks yanos macOS 0 06-03-2012 03:48 PM
Support for Snow Leopard, estimates? Jeebusmail Pro Tools TDM Systems (Mac) 19 09-16-2009 09:05 AM
Dodgy Time Estimates Dan Pinder Aspera DigiDelivery 1 03-27-2006 04:15 PM
construction costs estimates viaspiaggia Post - Surround - Video 10 12-22-2005 11:28 AM
plug-in performance estimates for altivec? outthere 003, Mbox 2, Digi 002, original Mbox, Digi 001 (Mac) 0 03-16-2000 10:49 AM


All times are GMT -7. The time now is 07:46 AM.


Powered by: vBulletin, Copyright ©2000 - 2008, Jelsoft Enterprises Limited. Forum Hosted By: URLJet.com