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  #1  
Old 01-29-2005, 07:43 PM
Third Eye Studios Third Eye Studios is offline
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Default Plug-In Latency List...Warning Long Post

WARNING: This a LONG POST so turn back now if your not prepared!!! Just thought I'd warn ya'. Here's a list of various plug-in latencies that I measured recently in PT 6.7cs3. I've always wanted a quick reference list for nudging (without the hassel of measuring each time), so I decided to compile one and here it is. All the VST's are wrapped of course. Incidentally, I think reading the delay is really only a TDM feature, so don't trust it entirely in LE. I don't worry too much about latency though, unless it gets big, but I do find this stuff useful. I think for the most part all the plug-ins are the current versions available, so I think this is pretty accurate. If anybody wants to add to this or has a different latency time, let me know and I'll edit this or whatever. I'm sure this list is going to be long, so if you don't want to read a long post, please hit the back button now.

It's listed by plug-in, actual measured latency in samples, reported latency in samples

(all measurements were taken in a 44.1k session)
  • Oxford Inflator; 0, 0
    Amplitube; 0, 0 (Program Dependent)
    Auto Tune 3; 30, 0
    BF Meter Bridge; 0, 0
    BF Noise Meter; 0, 0
    BF Tuner; 0 0,
    Nomad Factory Blue Tubes (all 10); 0, 0
    Nomad Factory Free Bundle (3); 0, 0
    BF76; 0, 0
    BF LA2A; 0, 0
    BF EQP1-A; 0, 0
    BF LA3A; 0, 0
    BF Fairchild 660; 0, 0
    BF MoogerFooger Bundle (all); 0, 0
    BF Joe Meek EQ and Comp; 0, 0
    Dverb; 0, 0
    Dither; 0, 0
    POW Dither; 0 0
    All Other Digirack Plug-ins; 0, 0
    Elemental Audio Equim; 0, 0
    Elemental Audio Firium; 3072, 3040
    Elemental Audio Neodynium; 0-438, 0-408 (Program dependent)
    Focusrite D2/D3; 0, 0
    Izotope Ozone 3 (demo); 96, 0
    Izotope Vinyl; 0, 2
    Antares Kantos; 0, 2
    Lexicon PSP42; 0, 0
    Maxim; 1024, 1024
    Digi Entire DiFi Bundle; 0, 0
    PSP 84; 0, 0
    PSP Mix Bass; 1023, 1023
    PSP Mix Pressor; 1023, 1023
    PSP Mix Saturator; 0, 0
    PSP Mix Treble; 1023, 1023
    PSP Nitro ;0 0,
    PSP Vintage Meter; 0, 0
    PSP Vintage Warmer; 511, 511
    Purple Audio MC77; 5, 6
    Sans Amp PSA-1; 28, 0
    Slightly Rude Compresor; 0, 0
    Tel Rey; 0, 0
    URS A Series; 0, 2
    URS A10; 0, 2
    URS BLT; 0, 2
    URS N Series; 0, 2
    URS N12; 0, 2
    Voce Chorus Vibrato; 0, 0
    Voce Chorus Spin; 0, 0
    Antares Tube; 0, 2
    Waves Audio Track; 0, 0
    Waves C1; 0, 0
    Waves C4; 64, 64
    Waves DeEsser; 0, 0
    Waves Doppler; 0, 0 (Program dependent)
    Waves Enigma; 0, 0
    Waves IDR ; 0, 0
    Waves L1; 64, 64
    Waves LinEQ Broadband; 2679, 2679
    Waves LinEQ LowBand; 2047, 2047
    Waves LinearMB; 3528, 3528
    Waves Maxx Bass; 0, 0
    Waves Meta Flange; 0, 0
    Waves Mondo Mod; 0, 0
    Waves PAZ ;0, 0
    Waves Q10 (all Variations); 0, 0
    Waves Rbass; 0, 0
    Waves Rchannel; 65, 65
    Waves Rcomp; 64, 64
    Waves RDeEsser; 64, 64
    Waves Req ;0, 0
    Waves Rverb; 0, 0
    Waves Rvox; 64, 64
    Waves Supertap (all variations); 0, 0
    Waves TrueVerb; 0, 0
    Waves Ulta Pitch (all variations); 8192, 8239
    Waves X-Click; 2624, 2625
    Waves X-Crackle; 2624, 2625
    Waves X-Hum; 0, 0
    Waves X-Noise; 5120, 5120
    Waves Doubler (2&4); 0, 0
    Waves Morphoder; 639, 639
    Waves Sound Shifter; 6946, 6946
    Waves Trans X Multi; 64, 64
    Waves Trans X Wide ;64 64,
    T-Racks (all); 64, 0
    NI Guitar Rig; 0 , 0 (Program dependent)
    GRM Tools VST (all); 0, 0
    Blockfish (VST); 4, 0
    Floorfish (VST); 132, 132
    Spitfish (VST); 663, 661
    Normalizer (VST); 0, 0
    Frohmage (VST); 0, 0
    Predatohm (VST); 11, 0
    Liquid Bundle (VST) all; 0, 0
    Orange Vocoder (VST); 514, 0
    PSP Master Q (VST); 64, 64
    PSP Piano Verb (VST); 0, 0
    PSP Stereo Pack (VST) all 4 ;0, 0
    Ruby Tube (VST); 0, 0
    SIR Version 1.005 (VST); 8960, 8960
    Voxengo Gliss EQ (VST); 0, 0

Well, that's all the ones that I had to check out. Sorry for the long post.

Here's a link to help out with Delay Compensation in the other areas of PT LE. I've posted some current latency measurements in the thread.
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  #2  
Old 01-29-2005, 07:57 PM
nightshadecrisis nightshadecrisis is offline
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Default Re: Plug-In Latency List...Warning Long Post

terrific post, third eye. very useful information, i've already printed it!
ev
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  #3  
Old 01-29-2005, 08:04 PM
Bob Legs Bob Legs is offline
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Default Re: Plug-In Latency List...Warning Long Post

does this mean the latency number is divided by the sample rate?

eg. Waves Ulta Pitch (all variations); 8192, 8239 divided by 44.1 = 186.25 ms ?
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Old 01-30-2005, 03:24 AM
Third Eye Studios Third Eye Studios is offline
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Default Re: Plug-In Latency List...Warning Long Post

Quote:
does this mean the latency number is divided by the sample rate?

eg. Waves Ulta Pitch (all variations); 8192, 8239 divided by 44.1 = 186.25 ms ?


The latency I measured was simply the amount of time (in samples) it takes for the plug-in to process audio. When I nudge tracks to compensate for plug-in latency, I usually just change the grid and counter to samples, rather than min and sec, to make it easier; because when PT reports plug-in latency (delay), the measurement it gives you is in samples. I thought my measurements should be in samples also.
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Old 01-30-2005, 03:34 AM
jofromabove jofromabove is offline
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Default Re: Plug-In Latency List...Warning Long Post

Thank you very much third eye. I will also keep your list on hand in the future.
j
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  #6  
Old 01-30-2005, 04:52 AM
phobia phobia is offline
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Default Re: Plug-In Latency List...Warning Long Post

Hi!

Great post - thanks for sharing.

I was wondering though - couldn't PT do this compensation automatically ?
I mean it could measure the delay and compensate track playback seemlessly ?

I think it is already done in several DAW applications out there ...

More creativity - less hazzle

Cheers,
// J
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Old 01-30-2005, 06:17 AM
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Cliffy_Boy Cliffy_Boy is offline
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Default Re: Plug-In Latency List...Warning Long Post

You mean like an algorithm that takes the known latency and moves all latent tracks forward by the latency amount so that new tracks are played in time with old tracks, and and and then everything lines up during mixing and and and we'll call it Plug-in Delay Compensation (PDC) or maybe Automatic Delay Compensation ( ADC )???? NAh. It'll never work
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Old 01-30-2005, 07:27 AM
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lemix lemix is offline
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Default Re: Plug-In Latency List...Warning Long Post


Yeah..that's the rough idea Cliffy_Boy..
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  #9  
Old 01-30-2005, 09:19 AM
keithl keithl is offline
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Default Re: Plug-In Latency List...Warning Long Post

stupid question, but with the latency,

but for example:

Waves Rcomp; 64, 64

You would shift your track BACK 64 samples, correct?
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  #10  
Old 01-30-2005, 10:17 AM
Chris Cavell Chris Cavell is offline
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Default Re: Plug-In Latency List...Warning Long Post

T.E.S.,

I have a few more to report, and a couple that conflict with you findings.

amplitube and guitar rig report 0, measure zero when bypassed, and encounter various amounts of delay depending upon frequency of program content and varoious settings within the plugins...the latency is generally small though, less than 70 samples

my version of antares tube reports a 2 sample delay, but measures zero delay

morphoder reports and measures 639 on my system (you have a ??? for the reported value)

the free nomad factory plugins (sweeper, tremelo, and phaser) all report and measure zero latency

the joemeek plugins report and measure zero latency

ALL TRackS plugins report zero latency and measure 64 samples

Waves doppler's measured delay will change depending upon settings (for obvious physical reasons...like what the doppler effect is and what the plugin is emulating), but reports zero, and measures zero when bypassed.

That's all I've bothered noticing for now...everything else seems on the money to me.

Cheers,
Chris
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