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  #1  
Old 08-30-2018, 03:20 PM
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Wave Mason Wave Mason is offline
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Default Does Offline Bouncing reduce audio quality?

I am trying to bounce individual, raw drum tracks for an album. The standard real-time method will take a long time so I wanted to find out if there's a reason for this.
Is the audio quality the exact same when bouncing in offline mode over real-time?
If so, what's the purpose of the real-time bounce other than getting to listen through your track?
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  #2  
Old 08-30-2018, 06:55 PM
Sardi Sardi is offline
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Default Re: Does Offline Bouncing reduce audio quality?

No.

Real-time bounce is essential if you use any hardware in your workflow.


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  #3  
Old 08-30-2018, 11:45 PM
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Wave Mason Wave Mason is offline
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Default Re: Does Offline Bouncing reduce audio quality?

Ok. Thank you.
Just to clarify, I'm trying to create WAV files of each track (Kick, Snare, etc)..
to put on a different computer for the production... What I didn't catch in your response is to Why is it essential to bounce in real time?
Does this render a higher quality sounding WAV file than when you check the "Offline" box?
Perhaps I should I be Exporting Selected Tracks instead of Bouncing them?
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Old 08-31-2018, 01:13 AM
Sardi Sardi is offline
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Default Re: Does Offline Bouncing reduce audio quality?

I did answer that.

It is essential if you’re using hardware processing in your mix. You can’t bounce faster than real-time if you’re going out to external gear and then back again can you?


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  #5  
Old 08-31-2018, 02:46 AM
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Wave Mason Wave Mason is offline
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Default Re: Does Offline Bouncing reduce audio quality?

But I'm not going back in again..
I'm not re-recording, bussing, or re-amping.
I'm not mixing. Simply looking to export the raw audio to Wav. in its least degraded method.

It creates the Wav fast when I do it offline. And plays through the length of the song when I bounce with the box unchecked.
Guess I should just copy the audio files directly from the sessions "audio files" folder.
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Old 08-31-2018, 03:33 AM
Sardi Sardi is offline
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Default Re: Does Offline Bouncing reduce audio quality?

Quote:
Originally Posted by Wave Mason View Post
But I'm not going back in again. I'm not re-recording, bussing, or re-amping. I'm not mixing. Simply looking to export the raw audio to Wav. in its least degraded method.
Sure. Then bounce in non real-time or... commit the audio or... export regions as files. Many ways to do it that are NOT real-time and NONE of them will degrade the audio in any way whatsoever.

The reason I mentioned having to do it in real-time if you're going out to any hardware processing is because your very first post and topic title asks the questions... which I answered... pretty clearly I thought.

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Originally Posted by Wave Mason View Post
Does Offline Bouncing reduce audio quality?
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Originally Posted by Sardi View Post
No.
Quote:
Originally Posted by Wave Mason View Post
If so, what's the purpose of the real-time bounce other than getting to listen through your track?
Quote:
Originally Posted by Sardi View Post
Real-time bounce is essential if you use any hardware in your workflow.
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Old 08-31-2018, 08:09 AM
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Wave Mason Wave Mason is offline
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Default Re: Does Offline Bouncing reduce audio quality?

Thanks Sardi.
My apologies. You answered fine, I'm just dense as a brick sometimes. But I understand now and sincerely appreciate your responses.
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  #8  
Old 08-31-2018, 12:34 PM
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Default Re: Does Offline Bouncing reduce audio quality?

No probs. :)


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