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  #11  
Old 07-02-2022, 09:04 AM
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albee1952 albee1952 is offline
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Default Re: How to map a send to a plugin instead of just a fader?

Hmmm, I've been using PT for 20 years and never needed or wanted this. Having said that, maybe there are options the OP is missing, such as:
1-add another screen so some plugins can remain open on their own screen(hit the red "target" in the upper corner of a plugin to keep it open).
2-instead of clicking on a send to open it, keep the row of sends showing the small fader(Ctrl-click on the little chiclet next to any send box).
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  #12  
Old 07-02-2022, 09:12 AM
IzzyTay88 IzzyTay88 is offline
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Default Re: How to map a send to a plugin instead of just a fader?

Thanks for all the help, sadly figured it might be impossible.
It makes sense now. It just looked so fluid but I did think of that too:

If multiple plugins are on a send then what?



But also I guess the point of the workflow is simplicity and quickness:

So either those other plugins would: Not be in use, not show anyway, or would be at a fixed setting while controlling the one plugin that you want to use.


In any case thanks for all the help, If I find any way to get close or any types of workflow improvements in this style ill respond here. Thanks Everyone.


Also, I saw someone mention the the gif is hard to see, It is.



Here are the timestamps on YouTube: 1:41 , 1:50.



Again. It looks so smooth to not have to scroll to the aux or track that you are send to, but I can do without if need be.
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  #13  
Old 07-02-2022, 09:22 AM
IzzyTay88 IzzyTay88 is offline
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Default Re: How to map a send to a plugin instead of just a fader?

Quote:
Originally Posted by BScout View Post
Can't make heads or tails of your gif.
You could give a timecode and a link to the youtube video.

My guess is you are seeing Eucon at work when selecting the aux to auto-open the plugin in slot A (or based on touch from a control surface/tablet app)

But it is not the send to the aux. Because Pro Tools won't do that.

Okay. Thank you for this. I didn't think of this.
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  #14  
Old 07-02-2022, 09:23 AM
IzzyTay88 IzzyTay88 is offline
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Default Re: How to map a send to a plugin instead of just a fader?

Quote:
Originally Posted by albee1952 View Post
Hmmm, I've been using PT for 20 years and never needed or wanted this. Having said that, maybe there are options the OP is missing, such as:
1-add another screen so some plugins can remain open on their own screen(hit the red "target" in the upper corner of a plugin to keep it open).
2-instead of clicking on a send to open it, keep the row of sends showing the small fader(Ctrl-click on the little chiclet next to any send box).

Thanks for this as well. Will do.
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  #15  
Old 07-02-2022, 10:52 AM
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Ben Jenssen Ben Jenssen is offline
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Default Re: How to map a send to a plugin instead of just a fader?

It's just how plugins work in PT.
Either you have the plugin inserted on one track - or you have it inserted on a aux track; most often you do that to be able to use sends to be able to have several tracks share the same plugin. Typically a reverb on a aux that more than one track can send to.
Also there is Audiosuite. Pull up a plugin from the Audiosuite menu and you get a floating plugin window, select a region on a track, and process that region with the plugin.

IzzyTay88; I see you edited the post with the gif to ave more info and links to video - I think it would have been better if you created a new post with the new info. More tidy.
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  #16  
Old 07-02-2022, 12:33 PM
BScout BScout is offline
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Default Re: How to map a send to a plugin instead of just a fader?

Quote:
Originally Posted by IzzyTay88 View Post
Here are the timestamps on YouTube: 1:41 , 1:50.



Again. It looks so smooth to not have to scroll to the aux or track that you are send to, but I can do without if need be.
As expected, it was just a little copy/paste overlay by the video editors just to show settings:

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  #17  
Old 07-06-2022, 02:02 PM
IzzyTay88 IzzyTay88 is offline
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Default Re: How to map a send to a plugin instead of just a fader?

Quote:
Originally Posted by BScout View Post
As expected, it was just a little copy/paste overlay by the video editors just to show settings:


Thank you so much, now If only I could find a way to make a script.
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