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#1
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Under the "Commit" section in preferences, the "Rendered File Bit Depth" looks like the default is "Always Use 32-bit". The other option is "Follow Session Settings".
Is it necessary to always use 32-bit for commit? I generally track in 24-bit, so I'm wondering, is that option for committing tracks even really that necessary and is it worth the extra space it'll take up vs 24-bit?
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Mac Pro (Late 2013) OS 12.7.3 (Monterey) 3 GHz 8-Core Intel Xeon E5 32 GB Ram 2 TB internal SSD (OWC Aura Pro X2 Gen4) AMD FirePro D300 2 GB various external drives; Sandisk Extreme Pro, Samsung T5/Evo, etc. Pro Tools Studio 2023.12.1 Audient EVO 16 w/ two Audient EVO SP8's via ADAT |
#2
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Best to set your render bit depth to the setting of your session. Best to select the session's bit depth.
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#3
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Edit: Maybe worth pointing out that the internal data path in Pro Tools between plugins and plugins and the rest of the system is 32-bit float. When you say commit a track or commit up to a plugin on a track, 32-bit float preserves all the data that was possibly there as before the commit, any other commit file format has potential to lose data, esp. clip at 0dBFS. The default choice Pro Tools is making makes sense, that choice is matching the internal data format used between plugins, it is not anything directly to do with the session file formats. But I would turn the question back around... why not just use 32-bit float for all files? Last edited by Darryl Ramm; 01-21-2025 at 12:47 AM. |
#4
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Also, mind you there are still some plugins in Pro Tools that are incompatible with 32 bit float and that will clip internally, irrespective of 32 bit setting (e.g. the signal generator plugin can't deal with levels over 0DBFS and will clip at 0, even in a 32 bit float session). This is not strictly related to the OP's question, though, but I thought it worth mentioning. Also see: https://duc.avid.com/showthread.php?t=411839 https://duc.avid.com/showthread.php?t=407525 |
#5
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I am using always 32bit. Because when I commit or do Audiosuite render with very quiet Clips the sound stays 100% the same.
The Mixer of the DAW also works with 32bit/64bit. And that makes sense, because when your signal goes through 20 plug ins and different gain stages 32 is your best friend. :) I always render may master files/Mixes in 32bit. so the headroom doesn't t matter any more. |
#6
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Ha I also wish signal gen would do > 0dbFS, if only to help with quick demos/explanations of clipping/gain staging in Pro Tools.
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#7
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Mac Pro (Late 2013) OS 12.7.3 (Monterey) 3 GHz 8-Core Intel Xeon E5 32 GB Ram 2 TB internal SSD (OWC Aura Pro X2 Gen4) AMD FirePro D300 2 GB various external drives; Sandisk Extreme Pro, Samsung T5/Evo, etc. Pro Tools Studio 2023.12.1 Audient EVO 16 w/ two Audient EVO SP8's via ADAT |
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