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#1
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Render In Place Complete Signal Path
Hello Everyone:
Does anyone know if the new Pro Tools version has an option to Render a track in place with his complete signal path including all the groups he is going through etc.. ? Some kind of Commit option that allows me to commit also to the groups patch which the track is going through Cuebase has that option and i couldn't' find it in Pro Tools. Thank you |
#2
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Re: Render In Place Complete Signal Path
Solo-in-place and bounce, or Solo-in-place and commit the terminus of the path for that track. Do those not do what you need?
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http://www.richbreen.com ---------------------------------------- Mac Studio / Ventura, PT 2023.12.HDX, Avid HD I/Os and Metric Halo ULN8, 3xS1/Dock Also running a Mac Studio Ultra / Ventura / HDX / MTRX / S6 |
#3
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Re: Render In Place Complete Signal Path
Hello Rich and thank you very much for the reply.
I am familiar with these options but what i am trying to do is: To take a couple of tracks (Snare,Kick,Hat) and bounce them in place at the same time, and i need all of them to bounce themselves and include all the plugins that are on my "Drum Group" For example: If I have multiple drums kit tracks which I send to an aux group track and this aux group track is going to an audio track that is named "all drums" And I want that the kick, snare and the hat tracks will render themselves and include inside of them all the plugins that are on the "all drums" aux group track and the plugins that are on the "all drums" audio track. How do I do that? In the commit option the track is taking only the plugins that are on him only and in the bounce option i can only do this to one track at a time if its a track that is in the same group. I know that In Cubase this feature calls, Render In Place with complete single path. And you can do this render to a couple of tracks at the same time Thank you |
#4
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Re: Render In Place Complete Signal Path
That is a nice feature, and no, it doesn't exist in Pro Tools. Personally I'm a big fan of Soundflow and I *think* Andrew Sheps' Bounce Factory app (within Soundflow) will handle this.
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http://www.richbreen.com ---------------------------------------- Mac Studio / Ventura, PT 2023.12.HDX, Avid HD I/Os and Metric Halo ULN8, 3xS1/Dock Also running a Mac Studio Ultra / Ventura / HDX / MTRX / S6 |
#5
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Re: Render In Place Complete Signal Path
Thank you so much Rich,
I'll check our Siundflow , sounds like a nice workaround |
#6
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Re: Render In Place Complete Signal Path
What about Commit the aux and group?
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(Help us Help You)<<<click here Profile-System Tracks: https://www.n1m.com/datatunesdetroit Apple Music https://music.apple.com/us/search?term=DatatunesDetroit |
#7
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Re: Render In Place Complete Signal Path
Is there a box where I can mark these options on the commit button?
I saw only the plugins , pan, volume and sends. |
#8
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Re: Render In Place Complete Signal Path
Select the aux rt-click commit.
__________________
(Help us Help You)<<<click here Profile-System Tracks: https://www.n1m.com/datatunesdetroit Apple Music https://music.apple.com/us/search?term=DatatunesDetroit |
#9
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Re: Render In Place Complete Signal Path
This was suggested above (solo in place and Commit the terminus) but the OP wants a one-step process to generate results for multiple tracks on a per-track basis - this doesn't exist in Pro Tools without third-party apps (Soundflow/Bounce Factory, and there's another out there who's name I can't remember).
edit: Other one is Bounce Butler (haven't tried, no idea how well it works)
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http://www.richbreen.com ---------------------------------------- Mac Studio / Ventura, PT 2023.12.HDX, Avid HD I/Os and Metric Halo ULN8, 3xS1/Dock Also running a Mac Studio Ultra / Ventura / HDX / MTRX / S6 |
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