PT9 crash when I change buffer
Hello boys. I have a problem with PT9 (on Win7 64bit, Intel quad core, 8Gb ram DDR2): starting from an open project (44.1/24 bit), buffer set to maximum (1024) and latency compensation set to maximum, I'm going to set the buffer to a minimum (64). Whan I play, I hear several crops, and progress is jerky (I think it depends on the use of plugins that require compensation). Trying to return the buffer to 1024, the system crashed and I have to reboot with the reset button on PC (in fact the traditional CTRL + ALT + DEL doesn't work). I updated to 9.01, but the problem persists. Any ideas? Thanks
Simonluka
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