Quote:
Originally Posted by YYR123
Meads, I always thought that the 2.7x was the percentage of the bounce that is happening faster than realtime....
Is that what you understood? So 2.7x faster than realtime bounce.
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Yeah, that's how I read it. But why not using 40% more CPU and going up to like 3.7x faster than real time? Why is there this cap?