Quote:
Originally Posted by Tweakhead
If I'm recording an orchestra and place 4 mics very high in the room, Front L & R, and Rear L & R, then I want to assign those to my 0.0.4 bed. I don't need them whizzing around after the fact in an object. I simply want to simulate the exact sensation of being in that recording space.
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I think that with Atmos, we have to change the approach regarding room mics. In your example, you want a bed with 4 top speakers. A bed means it outputs sound to fixed destination, to dedicated speakers. What will happen to your room sound in a setup where there's 8 top speakers? The room image captured by the 4 mics will not correctly reflect what you intended to be. If you want things to be decoded properly in space, you have to go with objects.
FYI, I've never mix in Atmos, but I'm eager to try it. I read a lot on this subject lately. It brings a lot of questioning about how to do certain things.