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Old 09-29-2022, 11:24 PM
LukeHoward LukeHoward is offline
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Join Date: Mar 2001
Location: Melbourne
Posts: 1,240
Default Re: MTRX Studio Mic In's / Dolby Audio Bridge...

OK, it looks like DAPS doesn't cope so well with DAB or PTAB as input and a (locked) interface as output.

Limiting number of real-time threads in Playback Engine helped slightly, but not really.

I tried both with a MOTU M64 and Dante Virtual Soundcard as output devices.

I guess the alternative, having a bunch of hidden tracks in Pro Tools to route back through HDX is also fine. (Or there a way to patch this directly within I/O setup?)

Renderer logs as follows:

Code:
2022-09-30 16:20:29 INFO  RendererExecutive - -------------------------------------------------initializing--------------------------------------
2022-09-30 16:20:29 INFO  Scheduler - Running scheduler with #8 threads
2022-09-30 16:20:30 INFO  RendererExecutive - Total latency in samples: 1058
2022-09-30 16:20:30 INFO  RendererExecutive - Started audio driver with 512 frame size at 48000Hz
2022-09-30 16:20:30 INFO  RendererExecutive - ---------------------------------------------------- DONE -----------------------------------------
2022-09-30 16:20:31 ERROR RendererExecutive - Audio device buffer underrun
2022-09-30 16:20:33 ERROR RendererExecutive - Audio device processor overload
2022-09-30 16:20:33 ERROR RendererExecutive - Audio device buffer overflow
2022-09-30 16:20:35 ERROR RendererExecutive - Audio device processor overload
2022-09-30 16:20:35 ERROR RendererExecutive - Audio device buffer overflow
2022-09-30 16:20:35 ERROR RendererExecutive - Audio device buffer underrun
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Last edited by LukeHoward; 09-29-2022 at 11:37 PM.
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