Dynamic Transport Loop Playback doesn't properly adjust to new bounds
Another new feature that breaks known behaviour. Seems hard for these guys to hit first time right.
Yes... I already filed a first bug report regarding loop playback in dynamic transport.
When reducing the loop selection to a point before the current playhead position, the audio plays on past the loop selection and doesn't properly adjust to the new loop bounds.
Very annoying, because this worked in the past. Yes, with a glitch, but I largely prefer that!
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