Session crashes when trying to Bounce offline
Hey
I'm consistently running into issues where my session will bounce fine if I'm using the old real-time method, but if I go to bounce offline, PT spins for a few moments and then crashes. Anybody know what might be causing this? I've tried reducing the CPU load by freezing most of the tracks, but doesn't seem to change behavior. |
Re: Session crashes when trying to Bounce offline
Just curious, are there any multi mono plug-ins instanced on multi-channel tracks in the session you are attempting to offline bounce?
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Re: Session crashes when trying to Bounce offline
Maybe commit those tracks before the bounce? Or make sends inactive and test as I had some sessions that would crash BTD every time and troubleshooting showed that the issue was a send. Replacing the bus used with another open bus solved it(never did figure out why one send, which was renamed, could cause that, but after I replaced it with an open bus, those sessions all bounced without issue):o
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