HDX And DSP Cache
So what happened to DSP Cache function in HDX?
it's gone :( |
Re: HDX And DSP Cache
Should be there under playback engine> Disk Playback>Cache size
C |
Re: HDX And DSP Cache
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Re: HDX And DSP Cache
Hey Kingfish, are you using HDX on a Harpertown Mac?
Also, how are you getting along with hardly any DSP plugins for tracking? |
Re: HDX And DSP Cache
Kingfish,
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Steve Bush www.music180.com/pros/5887 MacPro 4.1 (Nehalem) 2.26 8 Core, OSX 10.6.8, PT10HD, 14 Gig RAM, PCIe HD3, 192, Sync I/O, Midi I/O. |
Re: HDX And DSP Cache
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I've got 3 iLoks, all pretty much a "Clone" of my workflow, so when I travel, I've got all my plugs with me, without shutting down one of the working studio rooms. each one is worth at least $10k, and took me a decade to accumulate... every time I wanted a plugin, or package, it cost me 3x as much... $30k in Plugs, that are worth about $500.00 on the e-bay / used market. I'm tired of babysitting 3rd party plugins, updates, incompatibilities, and it always costs me 3x the cost, to Upgrade. I'm using this move to HDX as an excuse to clean up my workflow... Waves bailed on DSP AAX development "For now" as a priority, that helped my decision to see how much i could really do, with ALOT less. I lucked out with timing, and JUST handed in 2 records I'd had in progress for 1/2 a year, and STARTED 3 new records, So... I'm cleaning up my workflow. I'm using Avid ChannelStrip DSP everywhere, as my main "Workhorse Plugin" Replacing my previous MetricHalo CS, for Gate, EQ, Compression, Sidechaining etc... It sounds good to me, albeit I wish it had at least a 24db range, (12 DB is too subtle "Sweeping / looking for things") There are a few character, and "Magical tools" I need to keep around, but I'm trying to create many Mod Dly III presets that emulate what some of the other Delay plugins I've accumulated do, with a fair amount of success. I'd have a pretty hard time giving up SoundToys, but I've spoken with them directly, and they are pretty committed to AAX / DSP so, for now, I'm using them as Native, and I'm almost at the end of my 1st run of mixes, using only - Avid ChanelStrip DSP - Sound Toys Native - Mod DLY III - Dynamic Spectrum Mapper (Which has always been Native) - ReverbOne DSP - SPL Transient Designer (Native till AAX DSP) And I seem to Still have lots of Native, and DSP headroom left to grow, on some pretty big sessions. The biggest problem, is going "Back to HD, or Native", running all the ChannelStrips, Mod DLY III's, Dyn3 Deesser's etc... ALL convert to Native, these sessions are choking "Back platform" attempts at working on these sessions. I'm going to try to move forward with just the basics, from McDSP, Sound Toys, and Avid. |
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IMAGE I've evolved most of my voice stealing workflow into my own bastardized version of their "Playlist view intentions" which is working well for me (Not using solo or mutes, and treating Top Playlist, like the only "Voiced track") - However... the workflow of being able to voice regions... sorry... "Clips" on different playlists / tracks muting, and un-muting vertically, so that the top voice "Plays", is gone. I'm pretty surprised by that. |
Re: HDX And DSP Cache
doing stuff like that shapes your customer base into buying into 512 or 768 voices.
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Guess I can't miss what I didn't have before but of course now I'll go digging to see what I"m missing. C |
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