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Freeze vs Commit
I'm running Pro Tools 2021.10.0 and haven't ever used the Track Commit or Freeze options. Can you explain the differences between them and give me real world examples of the benefits of each? Are there any Cons in using either?
My environment: macOS Catalina Version 10.15.7 (19H1519) 16 GB RAM SSD Internal Two external G-Technology SATA drives Apollo x6 with an Octo Satellite Avid S1 Avid Dock |
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Great - thanks for responding.
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Re: Freeze vs Commit
Thank you
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Re: Freeze vs Commit
Personally I've never found myself using Freeze very much. It's handy if you've got e.g. some sort of panner which isn't clocked to the tempo and you want to be consistent for all the various versions of mixes you're printing. Sometimes I freeze a track just to look at the magnificent difference in the waveform pre- and post- processing. But they're just a massive pain in the neck if you or the talent suddenly decide you need to chop up the structure of the track, or even just try out various edits further down the timeline.
Anyway I'm usually too scared to use it as I'm terrified the plug-ins won't come back as I left them, especially if there's been some sort of OS (or other) software update. (Possibly irrational.) |
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- create your instrument track and only have the VI plugin there - create aux track with plugins needed, route instrument track to aux - once "done", freeze or commit the VI track to mark it is "done" |
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Thank you all - My guess is these options at the least reduce the overall stress on the Host CPU by reducing the overhead of the track's plugins correct? Please let me know if that's accurate and if there are any other ways these are used.
Best, Rick |
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Normal plugins are not often CPU heavy, but of course when you are using one, or one that requires large amount of latency compensation, it is useful. I only use it on VI's though
Sent from my iPhone using Tapatalk |
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Sorry - now I am confused.
From reading several posts or watching videos prior to starting this thread everyone discussed using Freeze or Commit a track in order to free up resources caused by heavy plugin use in tracks. I appreciate your insight. |
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Of course it frees up resources while using other resources (storage). In my point of view it is not needed for "normal" plugins apart from commiting to something as in "this track is done". It is however very useful in commiting to VI track once MIDI is done. And few posts up I told what is the easiest way of going back if needed to. Only commit to the VI, not other processing (apart of obviously what is essential to the sound of the instrument) which is mixing and likely changes over time.
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Perfect!
Thanks Janne |
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For me, "Freeze" = Temporary (during composing & tracking)
and "Commit", = Finalization (during and after mixing). For example, I may temporarily freeze a set of instrument plugins after establishing some basic tracking accompaniment before recording audio tracks. This is not always necessary on my setup, but sometimes really active cymbal parts in the drum plugin I use can cause CPU spikes when recording guitar through an amp/fx plugin at a lower buffer size. Then if I want to modify a drum pattern, I can momentarily unfreeze the track. I have a modest setup so it's just an efficiency method when needed. It's mainly when the cymbals are really active or if I want to load more layers and free memory for more multi-sampled/processed instrument tracks while recording. When mixing, I commit in sections/sub-groups as they are established to open up processing power for the mix & master bus. Or commit lightly processed tracks for stem export so that a more professional mixer can import the tracks and have their way with them! This is just my approach at a hobbyist level. More professional producers can provide more ideas as to their own logistics & foresight. And their machines likely have way more processing power so they can do as they please~ with such ease~ with no need to freeze***;) |
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What a fantastic response and thanks!
This is the type of feedback I need. My initial post was a result of a session I am working on for a client. I am in the process of upgrading (methodically) my environment and for now my MacBook only has 16GB of RAM. WIth the amount of tracks he's provided and the overall amount of plugins being used there have been a few times when my system has basically halted. Yes, I have gone through the proper optimization both on the system level as well as in Pro Tools so I am trying to regain as much resources as I can until I upgrade to another computer. Having said that I have implemented some UAD Apollo gear and can get by when absolutely necessary by using LUNA and the UAD plugins. Because I'd rather work in Pro Tools I'm guessing occasional freeze or commit on some tracks may help me resource-wise? Again, thanks for your response. |
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Use Commit. It creates an audio file that becomes a permanent part of the session. Freeze makes a temporary audio file that disappears when you, or someone else un freezes the track. That can be inconvenient if you are not expecting it.
And, yes it can save resources. If you are using, say Trillian for bass, playing back the audio file is a lot less DSP intensive than having the instrument up. Steve |
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I'll give it a try Steve.
Thanks for the feedback. Rick |
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Yes, as said freezing is intermediate solution. As long as you are not sure if your Trillian track is done, freezing may help on some occasion, but once the track is "final" (what is that) then you better commit and not touch it again.
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So you could opt to commit even on a temp basis and reactivate the original track if need be. *Tip: Make sure to establish all your tempos before temporarily freezing too. Otherwise you'll have to unfreeze & re-freeze everything to adjust tempos while recording and that can interrupt a good recording vibe & workflow. I use the Trilian bass module also. Sometimes two instances for different sections. Rock & Synth Bass trade offs! As JFreak mentioned, I'll commit the instrument only to free up resources and THEN insert plugins on the committed track. That way I have a "lighter" audio clip of the bass track that I can still experiment with plugin-wise (as the mix changes) or apply clip gain & fades during the mix phase. When VI drums are done, I'll commit multi-output to separate audio tracks. Again, just the instrument plugin and maybe a limiter. That way I can remix and save various versions of the unprocessed committed tracks. After my instrument tracks are done, I usually have enough resources for mix plugins and would only need commit again if exporting as session stems. Whether you choose to freeze or commit, restarting Pro Tools frees up the RAM allotted to previously active instrument plugins. |
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Yes. Commit up to this insert is a beautiful thing. And Hide and Make Inactive is best option for the original instrument track.
I also usually commit Melodyne when I'm done tuning because I love the Clip Gain line for automation. Steve |
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Hi,
For me the CPU hit is minimal; it's more about how to retain as much memory as possible. |
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I use Freeze as a strictly temporary thing and unfreeze when the session is ready to close. I can always re-freeze the next time, or I will COMMIT, and leave the original track inactive but showing if I think I will need to make changes. With Melodyne, I will select "Do Nothing" to the original track and move the .cm audio file back to the original track on a new Playlist and make Melodyne inactive(or remove it). You have many options, so find what suits you best;)
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Thanks Steve, for reminding me of the commit up to insert feature.
I'll have to read up since I'm just getting back into everything. |
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Steve |
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When using Freeze or Commit what is the impact if I use any Automation on the track?
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Automation will be visible on the frozen track as its just rendering the audio in place. Commit will print the automation onto the newly rendered file if you tick the boxes. Otherwise you can choose to not have the volume, pans, mutes etc. printed. Have you tried either? A dialog box will pop up when you go to commit and you can see all this stuff pretty clearly. Sent from my iPhone using Tapatalk |
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Thanks! I haven't tried either yet as I am in the middle of a project but I expect I'll try both out very soon.
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In terms of going back to revise the original track, is it easier to bounce it to another track versus using commit? That way you just revise the midi track and bounce again.
I wish they implemented what Studio one does with their “transform track” which allows you to transform the midi to audio; you can continue to edit and revise the resultant audio, and when you go back to the MIDI, all your subsequent audio edits are reflected in the updated MIDI. |
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MIDI tracks I tend to leave uncommitted as I am working on the arrangement. You can edit MIDI notes/transpose far better with MIDI and of course change or layer the sound easily. Same thinking for guitar tracks with virtual amps. You can pick up the same guitar, add extra parts and such months later and get the same tone if needed. For audio, I use Elastic Audio quite a lot and I tend to leave this uncommitted for the same reason. There always seems an extra edit or tweak required along the way! I used Freeze when it came out but didn't find it didn't work well for me. That said, I gave it a spin earlier this year and it seemed to work as advertised. The Commit function I use instead, but normally keep the original tracks inactive and hidden just in case. For archiving, you'll want to consolidate and commit the audio for future retrevial. There's probably a good chance some plugins might not make it into the future so good to print it just in case. Much of the need to freeze or commit for reasons of saving on the CPU will disappear as the CPUs get more and more powerful. Stephen |
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I have a memory of freezing a track on a session when the feature was first introduced, taking it to another studio, "unfreezing" and losing both the plug-in settings and the "frozen" audio. At least with "commit" the audio isn't going to just disappear in a puff of smoke.
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In my personal use „commit“ is the better „freeze“…[emoji12]
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Two different purposes. When you are not yet one with your VI track, you freeze it while working for something else. Once it is done, you commit to your track. It is also making a mental note for you that it is done and not to be touched again, unless there is something serious to fix.
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