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  #1  
Old 11-10-2013, 02:11 PM
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Toneshed Toneshed is offline
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Default Delay Compensation bug in PT11 with AOS plug-ins (fixed in PT 11.2.1)

Hey,

I'm a new and yet unexperienced PT user here. Been using PT10 for half a year or so. Since a lot of 3rd party plugin developers have updated to AAX 64, I'm now testing PT11.

I noticed a different behavior in delay compensating aux inputs, coming from a multiple output instrument plugin.

In this case I have an instrument track with an instance of Addictive drums.
I am routing the snare to two aux inputs for individual treatment (e.g. additional triggering).

No matter what delay compensation setting I choose, I get non aligned audio when adding a plug-in to one of the aux tracks.

Please check this quick video:
http://www.youtube.com/watch?v=U3wGdbKhJyc

I used an instance of Waves C4 just for the test. In PT10 this all went flawless.
Please help me understand how to deal with this in PT11.

Thanks a lot!
Erwin

--
admin edit: this is logged at http://protools.ideascale.com/a/dtd/...11/113423-3779

Last edited by DigiTechSupt; 06-27-2014 at 10:48 AM. Reason: Added IdeaScale link.
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  #2  
Old 11-10-2013, 03:31 PM
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Default Re: Understanding delay compensation PT11

I'd call that a bug. It can be reported here.

Shane
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  #3  
Old 11-11-2013, 04:26 AM
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Default Re: Understanding delay compensation PT11

Thanks...
Bug reported:

http://protools.ideascale.com/a/dtd/...11/113257-3779

Hoping for a quick solution because this way PT11 is unusable for me as well as others, I guess...

Erwin
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  #4  
Old 11-13-2013, 03:15 PM
Touchwood Studios Touchwood Studios is offline
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Default Re: Understanding delay compensation PT11

using multi output/buses/hardware/inserts/DSP/Native plug-ins in a session with Strike 2.0 or Superior Drummer 2.0 it's pretty easy to reproduce this bug.
Avid needs to address this bug ASAP!
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  #5  
Old 11-14-2013, 12:04 PM
mesaone mesaone is offline
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Default Re: Understanding delay compensation PT11

Just so I understand what's happening here...

ADC is not working when routing an instrument's multi-out to a bus, and inserting a plug-in on said bus?

And it works fine if the bus is empty?
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  #6  
Old 11-14-2013, 12:22 PM
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Default Re: Understanding delay compensation PT11

Yes.

It is most obvious when you duplicate an aux, using the same multi out source as an input, and then adding an insert to just one of the aux tracks. The result will be the typical phase shifted sound, as demonstrated in the video.

I am not sure if this happens also when the source is just a regular audio track, instead of an instrument's multi out.

I am gonne install 11.03 on my home Mavericks machine to see if it's solved.

Will report back here...
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  #7  
Old 11-14-2013, 12:27 PM
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Default Re: Understanding delay compensation PT11

So printing the tracks still works without ADC problems, then?
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Old 11-14-2013, 12:56 PM
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Default Re: Understanding delay compensation PT11

Not sure what you mean mesaone.
Aux tracks can't be recorded onto, right?
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  #9  
Old 11-14-2013, 01:37 PM
mesaone mesaone is offline
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Default Re: Understanding delay compensation PT11

Quote:
Originally Posted by Toneshed View Post
Not sure what you mean mesaone.
Aux tracks can't be recorded onto, right?
You can't record onto an AUX track, no. But you can record separate outputs to audio tracks using buses (and you can record through aux tracks, if you want to print wet), which is a similar setup to the one giving you problems. Both involve using buses with multi-output instruments.

I was asking for my own info, since I just recently got Strike 2. I haven't used multi-output in Pro Tools 11 yet, hence my curiosity.
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  #10  
Old 11-14-2013, 04:14 PM
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Default Delay Compensation Issue NOT solved in PT11.0.3

I tested the same setup in 11.0.3 but unfortunately the bug still exists...

That means still no PT11 for me
Hoping for a fix in the next update...
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