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#1
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TECHNICAL QUESTION
Hey gang,
This is a confusing question but I'll do my best to explain. I am posting this question for both the TDM users and the PTLE users. The goal is . . . to burn a 16 bit cd of my 24 bit mix using some semblance of quality dithering. When I put the Waves L1 Ultramaximizer on my master fader, and choose 16 bit dither type 1 I am lead to understand that my mix is being dithered down to 16 bits. However . . . suppose I am bouncing to disk? Pro Tools applies it's own 16 bit dither when bouncing to disk with a target of 16 bits. So . . . am I to understand that my mix has been dithered twice? Is the L1's dither over- riding the Pro Tools dither? Am I hashing my mix by unknowingly applying 16 bit dithering twice? How would one know this? I have poured over L1 manual and the Pro Tools manual and neither one explains how to handle this scenario. Does waves expect that people won't use the L1 in a bounce to disk scenario? Thanks in advance for the help.
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Pete Weaver - Half The World www.halftheworld.cc - Will appeal to fans of Fuel, Evanessence, Staind, Sevendust. |
#2
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Re: TECHNICAL QUESTION
Bounce to disc will *not* dither to 16 bits (see reference manual)
It will *truncate* to 16 bit so you must dither before. L1 is perfectly ok [img]images/icons/cool.gif[/img] |
#3
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Re: TECHNICAL QUESTION
If you have a TDM system, try the bundled POW-r dithering plugin using the "noise shaping 3" curve. It's amazing...far superior to L1's dithering algorithm.
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#4
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Re: TECHNICAL QUESTION
Some of this has been stated, but just so it's clear and since I remember having to answer these and other dither questions for myself.....
L1 gives you a file that is 16 properly dithered bits from 24. If you need to bounce to disc, PT then creates a 24 bit file but since the L1 is in place, the last 8 bits will be 0. So when PT truncates the bounce to 16, nothing is lost. and while L1 is good, POWr is just a bit better. |
#5
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Re: TECHNICAL QUESTION
Anyone know how Digi's dithering compares to Apogee's UV22 in Mastertools?
Thanx |
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