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Re: S3L - The early death of a sweet console and what could follow?
Would you be willing to give up overall channel/bus count for 96k?
What's the reasoning for the need? Sound quality? Interaction with other devices? Latency? integrating into S6L? Definitely some AVB things coming along, you'll see a few HUGE name companies in a functional partnership pretty soon all unified on AVB as the professional audio solution. In terms of pickoffs, what's the most important one to add if you had to pick one, and what's the workflow? And the rest I think are all pretty self explanatory, so no questions needed :) Some of these have been in research and development for a bit and fortunately a lot of the things I've pursued on S6L can potentially parallel into S3L and give that little guy some serious workflow power. I've always been on the side of getting things done, and figuring out how to get everyone solutions faster with more efficiently and with serious reliability. So let's make this move forward together. |
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