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Old 02-23-2014, 03:01 PM
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[email protected] asef@me.com is offline
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Default Reverb

I have a lot of problem to make reverbs for locations and environments and situations in post production for film and tv.
So I wanna put my question here to find how can make a proper reverb.
For beginning i wanna start with metal and wood reverb
How can make a reverb for a space with metal or wood
Like corridor full of wood or carpet or a metal tank?
In other words which frequency is effective for metal / wood in reverb?
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Old 02-24-2014, 12:49 PM
Craig F Craig F is offline
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Default Re: Reverb

I don't really understand the question
metal everything come back
wood less comes back but less highs than lows
carpet even less comes back lows more comes back than mids and highs

then there are factors
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Old 02-24-2014, 02:21 PM
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Default Re: Reverb

And this is just what you need to make a reverb for an environment? Just change and control the frequency?
What is the next step?
What are you doing next?
Pre delay and time and decay are elements which you have to deal with them to make a reverb for (for example )metal environment too?
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Old 02-24-2014, 03:52 PM
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Default Re: Reverb

What reverb plugin are you using? This is where a convolution reverb might be the best choice
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Old 02-24-2014, 04:30 PM
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Default Re: Reverb

Usually I use TLSpace or Lexicon
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