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#11
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Re: Protools Ultimate - can use virtual outputs like - Rogue Amoeba
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#12
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Re: Protools Ultimate - can use virtual outputs like - Rogue Amoeba
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#13
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Re: Protools Ultimate - can use virtual outputs like - Rogue Amoeba
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#14
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Re: Protools Ultimate - can use virtual outputs like - Rogue Amoeba
Thanks everyone for the input/advice. I going to keep banging my head on the brick wall, something usually falls out. So keep the info coming.
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#15
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Re: Protools Ultimate - can use virtual outputs like - Rogue Amoeba
For multi channel full duplex audio between ProTools and many different core audio apps (Skype, Chrome, Voip, SC etc) that are too simple (consumerish) to address any channels of a multi channel driver other than CH1-2 use both Source-Nexus Pro and Source-Nexus Control. With that combo you can create an input and output driver for every application / endpoint you need to bring in and out of ProTools discreetly. Then each Nexus plugin can be assigned to the individual application's discrete core audio I/O driver. Thus in ProTools you can have an Aux channel for every external app. Each aux channel will handle the particular app's input and output. If your using HDX or HD Native hardware then aggregating core audio devices with sound flower or other virtual drivers won't work.
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#16
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Re: Protools Ultimate - can use virtual outputs like - Rogue Amoeba
Maybe someone can help with a kinda related question...
I'm using Loopback (also from Rogue) on MAC with PT Ultimate and Universal Audio 8p Interface. I want to be able to send audio from PT so my client can hear the mix in progress and simultaneously participate in the process discussing adjustments to the mix. Current configuration The PT playback engine and the mic (Logitech C920 Webcam) are both assigned to Loopback. They are then routed to the output channels in Loopback and SKYPE audio input is set to receive the Loopback audio channels. This works to get the audio to the client and hear him talk back, but I can't hear my PT mix because the playback engine is assigned to Loopback. But wait... Loopback has a monitor feature that takes the signal from the output channels and sends it to the monitor of your choice. But the problem is, that signal contains the microphone signal as well, so when I set my monitoring level to work on the mix I get the obvious feedback. So I tried headphones and it helps a bit but the audio from the mic is absurdly loud and it's picking up all the ambience sound as well. How can I send the audio from the mic without having to monitor it? Any thoughts? Thanks in advance to any and all who might help. Israel |
#17
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Re: Protools Ultimate - can use virtual outputs like - Rogue Amoeba
Hi Israel,
I can't help with Loopback - never tried it. But...Assuming you're not on HD (so you can use Aggregate as playback engine) - Soundflower works great for me. I'm running the latest version of Ultimate on OSX 10.14, with UA Apollo Twin on my MacPro. Soundflower also works fine on my MacBook Pro sans any interface. The Soundflower setup is tricky, it took a bit of messing around, some trial and error. But once I got it going I didn't have any issues. A couple of Soundflower notes I'm happy to share: You have to use separate busses for audio in and audio out of PT. Soundflower installs a 2 channel bus and a 64 channel bus. So use the 2 channel bus for Mac out to PT, and the 64 channel bus for PT out to Mac. Or use the UA virtual channel as one of the busses. in Aggregate settings, You need to go to Configure Speakers, and select Soundflower as the Mac L & R channels. Then in PT I/O use the Ins and Outs that match the aggregate input and output channel numbers. Hope this helps! |
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