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  #1  
Old 01-08-2010, 01:31 PM
audioluche audioluche is offline
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Default All Event markers to warp markers?

Hi,

I search the 7.4 manual but i dont find a way to do what i want.

Is there a way to turn ALL event markers of a track to warp markers?
I dont want to quantize, the tracks that i am editing right now are not on a click.
I just want to turn all the event markers in one quick operation so i could just listen to the track and warp here and there without having to add a warp marker in warp view, it would be faster.

Am i missing something?

Thanks

Luc
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  #2  
Old 01-08-2010, 01:42 PM
BaileyBass BaileyBass is offline
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Default Re: All Event markers to warp markers?

Quote:
Originally Posted by audioluche View Post
Hi,


Am i missing something?

Thanks

Luc
Use Quantize, but set your strength at 0%.... Everything stays.. SB
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  #3  
Old 01-08-2010, 06:26 PM
audioluche audioluche is offline
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Default Re: All Event markers to warp markers?

Quote:
Originally Posted by BaileyBass View Post
Use Quantize, but set your strength at 0%.... Everything stays.. SB
Hi Bailey,

Thanks for the input.
I tried with the strenght at 0% but the transient seems to be quantized even if it's at 0. And i dont see the warp markers after ...?

any idea?

Thanks!

Luc
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  #4  
Old 01-08-2010, 07:00 PM
BaileyBass BaileyBass is offline
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Default Re: All Event markers to warp markers?

Quote:
Originally Posted by audioluche View Post
Hi Bailey,

Thanks for the input.
I tried with the strenght at 0% but the transient seems to be quantized even if it's at 0. And i dont see the warp markers after ...?

any idea?

Thanks!

Luc
hmmm... Are you selecting a portion of audio? 2 bars, a phrase?
Just tested it here and it works as it should, placing a warp marker on every transient, where there was an analysis marker... with strength set at 0, nothing moves.
You are using the quantize window (option-0) right?.. under options (in that window)check the strengh box then pull the slider all the way to zero. And you are in WARP VIEW,
good luck,.. SB
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  #5  
Old 01-10-2010, 03:34 AM
scottgreiner scottgreiner is offline
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Default Re: All Event markers to warp markers?

I usually quantize by 2%, then "remove warp".
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  #6  
Old 01-10-2010, 06:37 AM
Sean Russell Sean Russell is offline
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Default Re: All Event markers to warp markers?

Try this:

In event view (not warp view) do an option-5 and then set the event sensitivity. Helpful if you're EA'ing bass, and don't want all the extra ridiculous markers. (I hope they sort that out).

Then pull up quantize (option-0) and select 1%.

This won't move anything more than a tick or two. It's a very fine amount, and there should be no noticeable difference.
__________________
... but does it help the chorus?
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  #7  
Old 01-10-2010, 08:59 AM
midnightrambler midnightrambler is offline
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Default Re: All Event markers to warp markers?

Quote:
Originally Posted by Sean Russell View Post
T. Helpful if you're EA'ing bass, and don't want all the extra ridiculous markers. (I hope they sort that out).
Yes I concur. What I don't understand is why they have a sensitivity parameter that goes from 0 to 100 but basically nothing happens from 0 to around 90. I end up having to get rid of the analysis markers by hand.
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  #8  
Old 01-10-2010, 09:00 AM
midnightrambler midnightrambler is offline
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Default Re: All Event markers to warp markers?

Quote:
Originally Posted by scottgreiner View Post
I usually quantize by 2%, then "remove warp".
That's what I normally do but I came a cropper earlier on when I "removed warp" as I'd sped the track up 1bpm. We really need a "convert all analysis markers to warp markers" function.
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  #9  
Old 01-10-2010, 10:12 AM
BaileyBass BaileyBass is offline
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Default Re: All Event markers to warp markers?

Quote:
Originally Posted by BaileyBass View Post
hmmm... Are you selecting a portion of audio? 2 bars, a phrase?
Just tested it here and it works as it should, placing a warp marker on every transient, where there was an analysis marker... with strength set at 0, nothing moves.
You are using the quantize window (option-0) right?.. under options (in that window)check the strengh box then pull the slider all the way to zero. And you are in WARP VIEW,
good luck,.. SB
OOPs. I forgot to add that I set Randomize to 1% for the Strength to work at 0. I figured that with strength at zero, then Randomize would not function. I just tested it by pushing Random up... and they do move. So much for "figuring"
I can see zero mvmt at random 1%. I will look further and closer later. Either way the mvmt is less than minescule, insignificant, particularly when dealing with Humans! SB
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  #10  
Old 01-11-2010, 06:02 AM
audioluche audioluche is offline
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Default Re: All Event markers to warp markers?

Ok now it works!

Thanks everybody!
Yes, a convert analysis marker to warp marker would be nice, but that's a good alternative,

Cheers

Luc
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