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#21
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Re: 12.8.3 Cpu overload out of nowhere?
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MD |
#22
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Re: 12.8.3 Cpu overload out of nowhere?
I wish I had a dollar for every time Digi Tech Support had me trash prefs and reboot the computer, probably laughing and knowing all the while that the software was buggy.
MD
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MD |
#23
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12.8.3 Cpu overload out of nowhere?
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As for denormalization... I have long suspected just lazy development... aka it never being a product spec requirement/focus. There seems no reason for this having to be allowed to happen. Maybe made worse by abstractions like development toolkit’s that are keeping developers away from the low-level code. I would hope (as a developer who understands the Intel processor well, but outside audio work) that the toolkit’s would actually help developers protect against this (the simplest possibility is to just auto dither the data). Of course we could be paranoid and claim it’s all a ploy to sell more HDX hardware What I noticed recently when trying to show somebody classic denormalization was I could not get it to easily happen, which had me a bit confused, I wondered if somebody had worked on improving stuff. 12.8.3 playing with Sansamp and DVerb. Edit: missed MDs update post, that he does not have any plugins instantiated... then it’s not denormalization of course, but I would still exclude rogue plugins by moving all AAX plugin files out of the plugin folder, trashing prefs and trying again. A good quick test to confirm no third party plugins are going rogue. And another reminder that this can happen with corrupt sessions, and I have seen whole sets of sessions cloned from one that had these type of weird issues. So try a quick test of creating an empty session and load up some of the same content. Otherwise yes maybe it’s a HD Native and/or driver issue. May be interesting to play back the same sessions at the fastest sample rate that built-in output will support just to see. Personally I would not work at more than 96 kHz due to the extra CPU load at no perceivable audio difference. Sent from my iPad using Tapatalk Last edited by Darryl Ramm; 01-22-2018 at 12:06 AM. |
#24
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Re: 12.8.3 Cpu overload out of nowhere?
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Also noticed some weird things with the graphics getting glitchy at times.
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Mac OS 12.7.2 Monterey (19H15) Mac Pro 2013 (Trashcan) 6 Core 64 gigs Ram, Red Line 16, Native Thunderbolt, ProTools Ultimate 2024.3.1 Macbook Pro, 2019 (15,1) Mac OS 13.6.6 Ventura,32 Gigs Ram,2.3 GHz I9 8 Core ProTools Ultimate 2024.3.1, Apollo 8 Silver,TwinX. |
#25
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Re: 12.8.3 Cpu overload out of nowhere?
Also having this problem. Most easy to reproduce, adding the mini grand piano instrument to a MIDI track. Not even playing anything or recording, just added the piano, started loading, bar half way across and a CPU overload.
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#26
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Re: 12.8.3 Cpu overload out of nowhere?
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On my macbook pro where i am right now i have the mbox connected so can not go higher than 96 to even do a comparative test for you to see if it's the same here. But i CAN say, at 96K, which is much less processor intensive than 192, is bouncing the cpu meter around like crazy when i set it at 64 samples.. The weird thing is, this is a blank project with no effects, and one whole audio track LOL.. track is not monitor armed at all..so nothing is armed on the 64 buffer therefore pro tools is actually on it's internal 1024 buffer.. yet for some reason spikes. Even weirder, after a few minutes it gets better. But now i just inserted one instrument, an FM8, and armed the track, and it is dropping out when i play a few notes on the default instrument! i think something is wrong with 12.8.3, as i was using 12.4 all the time with 64 samples at 96K or 32 at 44, and although much higher usage than 128 buffer, it was not dropping out all over the place. Something has changed on the mac version when they updated the graphics system for high sierra and removed yosemite support.. I am sure of it.. I actually think what you are seeing is what is happening here.. I wouldn't even dare try compose a new song at 96K with the way the performance is now.. Unless I was at 256 buffer, only then it settles down. This is the reason i want to move to HDX and windows.. With windows you can have a computer where there is no fluctuating clock speed which makes a huge difference particularly at 128 buffers and under.. Even if i stau on mac and move to HDX... that's not gonna help when i need to use VI's and native FX.. so.. still want the best solution for all worlds. Anyway, i think what you are experiencing is simply that a macbook pro is not suited for 192k.. that's my best guess, and it is a guess.
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- Intel 14900K/NzXt Kraken Elite/64GB Kingston DDR5 6000 mhz (32x2)/ Asus Pro Art Z790/Asus 4090/Win 11 Pro 23H2/UAD Apollo 8 x2 w TBolt 3 card u/g/UAD Twin X. |
#27
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Re: 12.8.3 Cpu overload out of nowhere?
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For me the CPU spikes have been a constant issue since 11. I have weekly conversations with other producer/mix guys in the Nashville who are having the same issues. I have noticed some of the spikes seem to be tied to graphics. If I have certain plugin windows open, particularly Sonnox Dynamic EQ, Fabfilter ProQ2, Pro-MB, or Pro-L2, I will almost always get a 9173. Is it tied to OpenGL? With the Sonnox at least, the same thing happens whether or not OpenGL is enabled.
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2022.12, OS 13, M1Max, 64gig of ram, Samsung t7 and T5 external drives, Apollo 16mkII, Apollo Twin MkII |
#28
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Re: 12.8.3 Cpu overload out of nowhere?
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No session open, CPU jump spikes from 4% to 100% all the time. HDX on MacPro 5,1 High Sierra. Buffer 1024, no video engine. I have to restart the OS as last chance and let's see..
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Corrado Magalotti Tam Tam Recording studio |
#29
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Re: 12.8.3 Cpu overload out of nowhere?
Same over here. never had this before 12.8.3
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Mac Pro 3.5GHz 6-core (6.1 2015) Monterey 12.6.8 64 GB RAM 1 TB PCIe flash storage Pro Tools Ultimate HD 2023.6 HD Native Thunderbolt |
#30
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Re: 12.8.3 Cpu overload out of nowhere?
Same here "Audio processing could not complete due to conflicts with other CPU tasks or a potential clocking issue, increase buffer size blah blah..."
Running 12.8.3 and today upgraded to 2018.1, same on both HDX, on High Sierra 10.13.2... 8 core 3.2ghz Xeon, 32 GB RAM. |
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