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Old 03-18-2017, 07:35 AM
Cryos's Avatar
Cryos Cryos is offline
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Default Dock Jog Wheel

here's small issue I've come across and am wondering if this can be addressed in the next Eucon update.

On every single AVID controller interface (excluding Eucon based controllers as far as I'm aware) that have a Jog Wheel....holding the "control key" on the keyboard and then moving the Jog wheel makes it engage....Not so with the Doc Jog Wheel. I have to literally hit the Jog switch... it's not the end of the world but it is an annoyance to have to do this... Reason being: when editing in protools if you hold "control" and move the mouse you can scrub...
In my mind I think this should have the same behavior with the Doc.

cheers


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Old 03-19-2017, 08:54 PM
Anthony_Anz Anthony_Anz is offline
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Default Re: Dock Jog Wheel

Quote:
Originally Posted by Cryos View Post
here's small issue I've come across and am wondering if this can be addressed in the next Eucon update.

On every single AVID controller interface (excluding Eucon based controllers as far as I'm aware) that have a Jog Wheel....holding the "control key" on the keyboard and then moving the Jog wheel makes it engage....Not so with the Doc Jog Wheel. I have to literally hit the Jog switch... it's not the end of the world but it is an annoyance to have to do this... Reason being: when editing in protools if you hold "control" and move the mouse you can scrub...
In my mind I think this should have the same behavior with the Doc.

cheers


Sent from my SM-G935W8 using Tapatalk
agreed!. Jog should stay engaged after any transport key is pressed.

Not sure if this will help you but my work around is to use Move/Sel instead of Jog. I actually prefer this over jog because you can move along the timeline based on your nudge values (stay locked to the grid) AND it will not disengage when you hit any of the transport buttons.
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