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#11
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Re: bounce - real time only?
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#12
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Re: bounce - real time only?
Real-time is always mandatory, if you have one external insert or one TDM plugin instantiated, and whenever you use one RTAS plugin that does not have AS couterpart available.
Therefore, most of the time, non-realtime bounce is not an option anyway.
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Janne What we do in life, echoes in eternity. |
#13
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Re: bounce - real time only?
Non-realtime bounce would be just that, an option, which could be often useful. As BTD is now (realtime), it's not really an option because recording to track via busses outperforms it in many ways.
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#14
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Re: bounce - real time only?
I feel like I've teleported into an alternate universe reading this thread.
Whether or not BTD ever nulled in DP has nothing to do with whether or not it nulls in PT. It does, unless you've got some non-syncable modulation going on, such as a chorus, flanger, or phaser plug-in. I don't know about PT with Audiomedia cards - was that a different version of the program or something? I've used PT regularly since 3.1 in 1995, and I'm not aware that it has ever had non-realtime bounce. Certainly not with TDM hardware, and certainly not with RTAS plugs. The BTD shortcut has been there for years. Maybe I'm losing my grip on reality, but I don't think PT existed 15 before that shortcut was implemented.
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David J. Finnamore PT 2023.12 Ultimate | Clarett+ 8Pre | macOS 13.6.3 on a MacBook Pro M1 Max PT 2023.12 | Saffire Pro 40 | Win10 latest, HP Z440 64GB |
#15
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Re: bounce - real time only?
I agree with NewdestinyX (I you showed me how to do this, if you're the same person). I have worked in DP for many years and I didn't need a null test to hear the difference. Working in PT 9 I have been bouncing in real time, and so far I don't hear a difference yet. The only reason I'm bouncing to disk is because when I buss the way NDX recommends, I get the can't account for delay warning. I do agree having a choice would be a very good and useful feature.
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#16
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Re: bounce - real time only?
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Realtime bounce is just non-feature to me. Haven't used it for years. |
#17
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Re: bounce - real time only?
Same here.
Non-realtime bounce loses time. Why? I could not even think of delivering something that I have not heard myself. Simple quality control. Therefore I would have to listen to the bounced file in real-time anyway. Thus I would lose time making that file, if I wasn't making the file as I listen to the bounce.
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Janne What we do in life, echoes in eternity. |
#18
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Re: bounce - real time only?
Uh, silly me (was late)... I of course meant to write that realtime bounce is just non-feature to me (corrected now). When recording the final product I always record via busses to an empty track, never bounce.
Faster than realtime bounce would be a real time saver in many phases of work, where you are still going to listen the result anyway before delivering your mix to anyone. Which brings in another interesting question. When you bounce to disk (or record to track), aren't you listening only the input of what is going to be recorded. So listening your real time bounce is not really off-disc monitoring. To be really sure what you are delivering, you should listen the result in separate pass anyway. |
#19
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Re: bounce - real time only?
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Unless you have ticked the allow RTAS clicks and pops option, then you can trust BTD completely. If there is a hiccup, then BTD will stop and not produce a file. But if the file is successfully created, then it is a 100% perfect match for what you have heard during the bounce. This might be a PT-only feature. AFAIK, other DAW's (DP, Nuendo, Logic) which have non-realtime bounce are not that accurate. PT is realtime for a reason -- and I love it! Huge timesaver, but I might be somewhat anal when it comes to quality control...
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Janne What we do in life, echoes in eternity. |
#20
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Re: bounce - real time only?
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