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#71
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MIDI has never gone through DigiLink
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Janne What we do in life, echoes in eternity. |
#72
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Daniel HDX - PT12.5.1 - HD I/O 16x8x8 Win10-Pro (v1709)- 6 Core i7-6850k - ASUS X99 Deluxe ii D-Command Main Unit - 'Ole Blue http://www.sknoteaudio.com/ plugins rock and are affordable. Last edited by YYR123; 03-23-2020 at 02:21 PM. |
#73
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There may still be plenty of potential in HDX cards. Perhaps multiple modes. One that runs as it currently stands for low latency tracking, a hybrid mode where 256 voices can exist on DSP next to 512 voices running on native, and a mix mode where 768 voices run natively and HDX is used similar to UAD to power plugins.
Whether it is technically possible, I have no idea.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#74
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How about let Avid deliver the promised (?) voice upgrade for HDX first before making visions of a new design
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Janne What we do in life, echoes in eternity. |
#75
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If you have HDX, the mixer is on the cards and whatever voices are available to you depends on how many cards you have.
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Janne What we do in life, echoes in eternity. |
#76
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Most of us are aware of how HDX currently works, and the limiting nature of it's current implementation. Voices reflect nothing more than the pathways between the DSP and CPU. A hybrid system is possible. If UAD can do with far more limited DSP and far few voices, it is certainly possible on a platform like HDX.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#77
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Janne What we do in life, echoes in eternity. |
#78
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It would be nice to see a combination of native and dsp mixer. I have plenty of routing paths with native plugins only. There is no need for the mixer here to be dsp going from aux to aux, just let that part be native, it saves me a lot of latency. Just let it automatically switch to the lowest latency instead of always going dsp.
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#79
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That is simply a reflection of how HDX currently works. It was probably necessary a decade ago, but currently it is highly inefficient. A 2018 Mac mini can host huge sessions. There really is no need to send 400 channels of a 7.1 surround mix to DSP to be summed. You don't gain anything by doing it on DSP, rather than summing it entirely natively then passing just the 8 voices through to HDX and onto your audio interface. With a Hybrid mix engine, you would sum your playback channels natively and leave your DSP for low latency monitoring pathways. Sum all your playback cue sends natively, then pass them to DSP to be summed with the armed low latency inputs that you are tracking. The result is exactly the same latency as HDX, but without chewing through your voice counts. It even offers a solution to the current virtual instrument latency issues in HDX.
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#80
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