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#31
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Re: Transition to AAX: A Real Programmer's Perspective
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1) HDX uses DSPs for hardware accelerated plug-ins. This requires a very specific modular break in the plug-in design to run just the processing part of the plug-in on that chip. Essentially, we run part of the plug-in on the host processor, and part of the DSP. AU and VST don't really work like this. They both have a modular break in their plug-in designs, but they are not in the right spot with the right tradeoffs to work on our high end DSP systems. 2) AU is Mac only, and unlike Logic, we run on both Mac and Windows. VST is really the only "open" plug-in format we could use, and even that one, we could only support in Native only (see point 1). 3) We also have a requirement for really high performance in our real time audio threads. We designed AAX to be really deterministic in that thread to enable really large sessions and high plug-in loads without glitching. VST pushes computation of coefficients into the real time audio thread making it less deterministic. Individual plug-in manufacturer's can take steps to smooth this out, but it isn't a core piece of the design. In AAX, we take care of pushing all that work to lower priority threads and doing all of the thread communication to make it work in a high performance setting. Enough of the justification... It is ultimately up to the plug-in companies as to their own upgrade policies. Some have announced little to no cost AAX updates, but not all. Upgrade costs will likely vary based on which plug-ins you have... If you want to run VST plug-ins natively in PT, you can always use one of the adapters that converts VST to RTAS. I don't think you stepped into a Black Widow web by switching to PT10. We're making a lot of strides towards improving our product and our platform recently and I think that will continue. Those sorts of investments on our part will pay off for you in the long run by making you more productive. And if I didn't believe that, I probably wouldn't be spending all this time answering these threads. :) Dave |
#32
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Re: Transition to AAX: A Real Programmer's Perspective
It might not be obvious from our website, but we have ported a large number of our existing plug-ins to both AAX Native and DSP. For example, Dyn3, EQ3, Mod Delay, BF-2A, BF-76, Smack, Impact, Maxim, Pultec EQs, and the Reel Tape Suite, among others. Many of them also have nicer new GUIs since we had to rewrite them anyway.
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#33
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Re: Transition to AAX: A Real Programmer's Perspective
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Dave |
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