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#1
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HD11 - Coreaudio. Why are hardware inserts corrected by 1230 samples by default?
When going through the procedures in the manual regarding manual offsets for hardware inserts in the I/O menu for coreaudio interfaces, I have hit a wall.
The resulting audio when running the test (track 1 with hardware insert routed to track 2. Arm track two, record and measure the difference in time between the two - Yes, delay compensation is enabled as per the manual's instructions)... I get a result of negative 7 samples. That is to say, the audio recorded to track 2 is 7 samples ahead of the original audio on track 1. This makes the I/O menu hardware offsets absolutely redundant as it assumes the resulting audio on track 2 will be behind track 1. Any offset you enter will drag track 2 forward by that amount. Wrong direction! On a side note, running this test using Protools HD 11.1.2 resulted in track 2 being over 200 samples in front of track 1. Updating to the latest version reduced the result to 7 samples. What is going on? Is the new AAE in HD hardwired to compensate for HDx/HDn only? As you can, channel 1 is being compensated automatically by 1230 samples despite there being no hardware offset values entered in the I/O menu. It appears its 7 samples too long. Would a feasible conclusion be that my converters are 7 samples faster at DA/AD than Avid's, hence not being compensated correctly? If that is the case, why can't the I/O Hardware Offset Delay affect the audio in both directions? While its a non-issue with HD/HDx/HDn, this aspect of protools is incredibly poorly implemented compared to other coreaudio/asio compatible systems. Thoughts? Has anyone managed to set these offsets correctly?
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#2
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Re: HD11 - Coreaudio. Why are hardware inserts corrected by 1230 samples by default?
Nobody has any experience with this?
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
#3
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Re: HD11 - Coreaudio. Why are hardware inserts corrected by 1230 samples by default?
Nobody has anything to add on this??
Surely this indicates a bug somewhere? Either in Protools ADC or the latency being reported by the Lynx USB card?
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Pro Tools Ultimate 2024.3. OSX 13.6.5. Win 10. HD Native. Lynx AES16e. Lynx Aurora 16. i9-13900KF. ASRock Z690 Steel Legend. 64GB Ram. AMD Vega 64. BM Decklink. Dolby Atmos Renderer 5.2. Trinnov D-Mon. D-Command. |
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