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MIDI Triggered Events
I been recording for a while now, but my MIDI experience has been limited to using my controller to play in melodies, drums, etc. through to a sampler (often Reason) so my question has the disclaimer that I don't really know what or how to do advanced MIDI.
For playing live, is there a way I can program the buttons on my controller to control events, such as "midi on, this note at this velocity, stay on, ch 1" while still using the keys on my controller to play a different sound (say ch2)? Basically, I am trying to do something like keep a pad sound going while playing melodies with a different virtual instument, or trigger a horn blow while still playing in a violin part. Certainly, if I got a second MIDI controller, no problem, but I'm prefer not to. Here's my setup: Reason 3 M-Audio O2 Is this even possible? Thanks |
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Re: MIDI Triggered Events
milet22
Yes, this is quite possible, your using version 7.x? If not, it don't matter, it's just easier. So you want to sustain a note or chord. Use the pencil tool to define what notes or chords or both you want to playback. Route a Reason device to this MIDI/Instrument track, bypassing ReMix, so you select that Reason device from the MIDI Output Selector. Create as many MIDI/Instrument tracks as you require to play simultaneously, routing Reason devices accordingly to their respected tracks, selecting from the MIDI Output Selector, the Reason devices you are playing simultaneously, record arm only those tracks, and enable Input Only Monitoring, loop the first track with the penciled triggers entered and enable loop playback. Now if everything is setup correctly, initiate playback and just play your keyboard. The looped track will go around and around, and now your left to create. filosofem
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Aaron Mulqueen - 001 HD Native |
#3
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Re: MIDI Triggered Events
milet22
Oh yeah... hold Shift whilst record arming those tracks your playing with the keyboard, only. filosofem
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Aaron Mulqueen - 001 HD Native |
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