|
Avid Pro Audio CommunityHow to Join & Post • Community Terms of Use • Help Us Help YouKnowledge Base Search • Community Search • Learn & Support |
#1
|
||||
|
||||
Playback Engine Latancy
I am using the latest version of Pro Tools and I am feeding the output of a tape into an Apollo 8 interface and using two hardware inserts for a Warm Audio 273 and WA76 and I was getting awful pops and clicks. I set all the sound things in windows to elinate it and ran Latancy Mon and it reported high latency on wdf01000.sys Windows Driver Framework Run time. Nothing I did could fix it
I increased my playback buffer to 1024 in pro tools and that seems to have fixed it. I am on a super fast computer with thunderbolt and latest drivers so I am puzzled why I need to set my playback buffer so high and why I can't eliminate the Latancy on wdf01000.sys. Also the Latancy on wdf01000.sys only goes up when I launch protools. If I close protools it goes back to normal Sent from my SM-N960U using Tapatalk
__________________
Windows 10 Pro Version 1803 Asus ROG V 10 Intel i7-6900K 3.2 GHz 8 Core LGA 2011-v3 NVIDIA GeForce GTX 960 Ti Samsung 960 PRO Series - 512GB PCIe NVMe - M.2 Internal SSD (MZ-V6P512BW) 32GB G.Skill DDR4 TridentZ RGB 3200Mhz PC4-25600 CL16 1.35V Quad Channel Kit ASUS Expansion Card for Z170 & X99 Motherboards ThunderboltEX 3 Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter Focusrite Clarett 4 Pre and UAD Apollo 8 QUAD Pure 2 Mastering AD/DA Converter & Clock UAD-2 Satellite USB QUAD |
#2
|
|||
|
|||
Re: Playback Engine Latancy
Do you experience the same issue when you're not using the hardware inserts?
Assuming you're using them as actual inserts in pro tools, the audio will go from the tape into the apollo and into pro tools. Then out of pro tools into the hardware inserts. So this will induce some delay for the round trip out and back in again. Just trying to narrow down what is causing your issue |
#3
|
||||
|
||||
Re: Playback Engine Latancy
Thank you for your kind reply. I took the tape output and sent it directly into the Inputs 1 and 2 on the Apollo 8 with no inserts. I reset the Apollo 8 to its default settings and here is what happens.
When I start up the computer and run Latency Monitor it reports no latency at all and everything is fine. As soon as I launch pro tools 12 latest version, after about 30 seconds the Latency monitor shows 3.5 ms of latency on Wdf01000.sys Kernel Mode Driver Framework Runtime. As you know anything over 1 second causes latency monitor to report that my system is having trouble handling real time audio. If I close Pro Tools 12 and restart Lanency Monitor the problem goes away. For some reason starting or launching pro tools causes Latency Monitor to report the problem and it is always the same driver Wdf01000.sys that reports the problem. I was on windows version 1809 and they posted something about upgrading the Kernel Mode Driver so I reinstalled Windows 10 version 1803 from a backup but same problem. I was able to stop the pops and clicks by setting the Play Back Engine in Pro Tools HW Buffer from 512 to 1024. My computer is very powerful and while setting the HW buffer to 1024 stops the pops and clicks Latency Monitor still states that my computer is having trouble handling real time audio and could experience pops and clicks. I suppose I could ignore the Latency Monitor results and leave my HW buffer at 1024 but I would like to figure out why this one driver is having serious latency issues and only when I launch Pro Tools ?
__________________
Windows 10 Pro Version 1803 Asus ROG V 10 Intel i7-6900K 3.2 GHz 8 Core LGA 2011-v3 NVIDIA GeForce GTX 960 Ti Samsung 960 PRO Series - 512GB PCIe NVMe - M.2 Internal SSD (MZ-V6P512BW) 32GB G.Skill DDR4 TridentZ RGB 3200Mhz PC4-25600 CL16 1.35V Quad Channel Kit ASUS Expansion Card for Z170 & X99 Motherboards ThunderboltEX 3 Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter Focusrite Clarett 4 Pre and UAD Apollo 8 QUAD Pure 2 Mastering AD/DA Converter & Clock UAD-2 Satellite USB QUAD |
#4
|
|||
|
|||
Re: Playback Engine Latancy
Nothing here makes sense.
You are recording from tape. So why not start with IO buffer set to max? Why is latency even being discussed? When you run with a large IO buffer you get high latency. That is the IO buffer doing its job.... and you then have a tool reporting high latency as expected. So? What actual problem are you having that you trying to solve? Lots of useful info missing like: Session sample rate? Disk cache set to what? You mention an Apollo 8 then give a laundry list of stuff in your signature that does not include an Apollo 8. can you describe your exact setup (with Sandra report as well). You were getting pops and clicks at what buffer size? And what about all the standard trouble shooting you should do there? Is your system fully optimized etc. Start at “help us help you” up top of every DUC web page. Wasting time running latency measurement tools is not mentioned anywhere there... tell us what exacty you tried in troubleshooting and post a SiSoft Sandra report. All standard stuff expected from you To get useful help here. Do you have any UAD plugins active in Pro Tools or in the UAD console (if in the console what ones?). With nothing else connected, no plugins instantiated anywhere can you play back pre-recorded clean content without hearicg clicks and pops and at what IO buffer sizes? Can you track a single mic input to Pro Tools similarly with no click/pops at what IO buffer sizes. If you hear clicks/pops are they in the monitoring only or in the recording. Last edited by Darryl Ramm; 11-28-2018 at 04:34 PM. |
#5
|
||||
|
||||
Re: Playback Engine Latancy
Quote:
I also did a complete factory reinstall of windows to rule out windows as the root cause but the problem is the same. In summary when I launch protools I dont think that the one driver wfd01000.sys should jump to over 3 ms of latancy and when I close Pro Tools it goes back to normal. You are correct however, since for now the increase of the HW buffer appears to have stopped the popping and clicking in my mastering of these old reel to reels I suppose I should just not worry about it again unless it starts to interfere with remastering these old reel to reels.
__________________
Windows 10 Pro Version 1803 Asus ROG V 10 Intel i7-6900K 3.2 GHz 8 Core LGA 2011-v3 NVIDIA GeForce GTX 960 Ti Samsung 960 PRO Series - 512GB PCIe NVMe - M.2 Internal SSD (MZ-V6P512BW) 32GB G.Skill DDR4 TridentZ RGB 3200Mhz PC4-25600 CL16 1.35V Quad Channel Kit ASUS Expansion Card for Z170 & X99 Motherboards ThunderboltEX 3 Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter Focusrite Clarett 4 Pre and UAD Apollo 8 QUAD Pure 2 Mastering AD/DA Converter & Clock UAD-2 Satellite USB QUAD |
#6
|
||||
|
||||
Re: Playback Engine Latancy
Just leave it on largest buffer if transfering from analog tape. Problem solved. Don't look for issues that have no real reason to be solved. My 2 cents.
|
#7
|
||||
|
||||
Re: Playback Engine Latancy
Quote:
These reel to reels are from famous clubs like Studio 54 so I wanted them to be as perfect as possible Thanks again for the help Sent from my SM-N960U using Tapatalk
__________________
Windows 10 Pro Version 1803 Asus ROG V 10 Intel i7-6900K 3.2 GHz 8 Core LGA 2011-v3 NVIDIA GeForce GTX 960 Ti Samsung 960 PRO Series - 512GB PCIe NVMe - M.2 Internal SSD (MZ-V6P512BW) 32GB G.Skill DDR4 TridentZ RGB 3200Mhz PC4-25600 CL16 1.35V Quad Channel Kit ASUS Expansion Card for Z170 & X99 Motherboards ThunderboltEX 3 Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter Focusrite Clarett 4 Pre and UAD Apollo 8 QUAD Pure 2 Mastering AD/DA Converter & Clock UAD-2 Satellite USB QUAD |
#8
|
||||
|
||||
Re: Playback Engine Latancy
To the Moderators on this site. Allowing members to post crap about I should read the Manual and I am continuing to make a fool of myself, detracts and tarnishes the reputation of this site.
I have been in music production for 10 years, I don't need to be told to read a manual and that I am making a fool of myself. While the issue has been resolved by increasing my HW Buffer, the fact that some diagnostic tools were reporting high latency was of concern. In Ableton Live when I had a similar issue I worked with Microsoft and we in fact found a driver issue which they patched. This time the situation was very similar and it was actually and accident that I increased my HW Buffer to 1024 which I consider very large. Notwithstanding that fact, the rude and arrogant behavior is NOT something that the moderators of this site should tolerate. I have added the offender to my ignore list but you may want to review your policies since this type of reply is not constructive and detracts from what you are attempting to do on this site.
__________________
Windows 10 Pro Version 1803 Asus ROG V 10 Intel i7-6900K 3.2 GHz 8 Core LGA 2011-v3 NVIDIA GeForce GTX 960 Ti Samsung 960 PRO Series - 512GB PCIe NVMe - M.2 Internal SSD (MZ-V6P512BW) 32GB G.Skill DDR4 TridentZ RGB 3200Mhz PC4-25600 CL16 1.35V Quad Channel Kit ASUS Expansion Card for Z170 & X99 Motherboards ThunderboltEX 3 Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter Focusrite Clarett 4 Pre and UAD Apollo 8 QUAD Pure 2 Mastering AD/DA Converter & Clock UAD-2 Satellite USB QUAD |
#9
|
||||
|
||||
Re: Playback Engine Latancy
Quote:
Either way happy that you know what to do now if it happens again. PS. Just an add here : You can’t rely on something working in one DAW and expect it to work on another as every DAW is different and handle the audio engine and many other funktions differently. We use Ableton Live 10 Suite for a lot of midi productions and PT2018U for mixing and editing so I know what I am talking about here. Increasing the buffer should have been one of the first things to try and if you been using DAW’s for 10+ years you should also know this and when Darryl said to read the Manual it wasn’t an insult, it’s there for a reason and everyone reads it quite a lot as things pops up now and then which are well explained there. And of course members should act properly here which they do for the most part. The comments you listed wasn’t necessary and I appologize for that happening.
__________________
Best Regards Christopher #thestruggleisreal ————————————— South Side Music Group WEBHOME ————————————— |
#10
|
||||
|
||||
Re: Playback Engine Latancy
Jbandes Quick question here, why are you not using the appropriate Apollo 8 or the asio4all drivers, which should not be the windows default drivers?
|
Thread Tools | Search this Thread |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
playback cuts out with plenty of CPU power left, have to change playback engine | jmac146 | Pro Tools 11 | 7 | 10-02-2016 11:34 AM |
Playback Engine Issue (Won’t load session with chosen playback engine) | MattyJones | Pro Tools 11 | 0 | 11-02-2015 11:52 AM |
Playback Engine>Current Engine issue | Hunterkiss | macOS | 0 | 06-28-2013 01:14 PM |
Playback Engine keeps on forgetting my Duet USB Playback... | plutopro | Pro Tools 10 | 3 | 02-05-2013 12:42 PM |
No m-audio interface in current engine (playback engine) | SlicerSounds | Windows | 1 | 10-04-2012 12:27 AM |